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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 04-23-2006
R4PTOR-89 R4PTOR-89 is offline
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Lamborghini Murcielago

First ever car model I'm working on. I don't think it's going so bad considering it's my first attempt at modelling a car. Just so you know, I'm not going for a huge amount of realism, I still want to make it my own "custom" car.


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Old 04-23-2006
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NightEye NightEye is offline
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It looks really bumpy, and it looks as it's made out of lots of objects which aren't connected to each other.. Fix that
And it's lacking in accuracy, but well, I won't be bugging you with that for now
Can we see a wire?


If you can't stand the heat, don't walk into the fire...
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Old 04-24-2006
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clix101 clix101 is offline
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yeh, i agree with NE aswell also, are you using cinema 4d
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Old 04-24-2006
R4PTOR-89 R4PTOR-89 is offline
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Yeh I am using c4d. Should prolly do some more on this tonight...
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Old 04-24-2006
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garethgeezer garethgeezer is offline
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The basic shape is there, but quite a tricky choice for a 1st car in my opinion. However, there a lots of people here who can help so stick with it and listen to the advice that they give you.
Good luck with your model
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Old 04-24-2006
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c4d probs best at making high poly models if u put your object under hyperNURBS and make sure it is made of quads and not tris IMO it will look much better also, select the lines you want to make hard and then use bevel ( set it to about .1 etc etc ) hope this helps
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Old 04-24-2006
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regele regele is offline
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It would be better and easier to follow a tutorial for your first car, there was a pretty C4D one over here I think, in the tutorial section.

If you want something done right, you gotta do it yourself
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Old 04-25-2006
R4PTOR-89 R4PTOR-89 is offline
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Thnx for the advice guys. I was thinkin of scrappin this and starting a diff car. This one just isn't doing it for me..
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Old 04-25-2006
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up to you it would be easier to start with an easier car aswell
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