![]() |
![]() |
![]() |
|
![]() |
|
|||||||
| Work In Progress: Rendering and animation Show off your projects you are working on |
| |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
||||
|
Four weeks, wow.
I have been working on the car, but since mine is a night job now, not as much as I'd like ![]() 1) The primary gauge faces. L-R: Tacho, Boost (in atmospheres), speedo, fuel, water temp. Oil temp, oil pressure and fuel pressure will be on flush pods somewhere in the cockpit. Its a bit of overkill, but I like my gauges ![]() 2) Driver's viewpoint. Wow. I didn't realise I was making a left hand drive until I looked at this! The LCD on the right will be like the ones you find on the R-34 GT-R. G-force, timing and ignition advance, battery voltage etc etc. Tertiary gauges. 3) Shot of the centre console. Handbrake not yet modelled. 4) Closeup of the control panel. LHS, L-R: key, starter, Traction Control Threshold, Traction Control Aggressiveness, Swaybar Stiffness, Damper Stiffness, Spring Stiffness (ride height) RHS: Aircon controls 5) Headunit. Actually a blatant copy of my own Sony Xplod. But its not a final so it should change in appearance. Next four weeks, I'll probably have the interior layout finished and start desterilising it by adding seams and proper textures. Stay Tuned ![]() ![]() ![]() Flight Engineer: "Hm. The engine's on fire. Interesting." |
|
||||
|
looking nice, keep goin...that centre control panel looks vaguely like a piece of fighter jet cockpit
![]() ![]() ![]() Current WIPs: SuperGT stuff LCA Contest: Days of Thunder Lumina Future Ideas: Late 80s/Early 90s Australian Touring Cars
|
|
||||
|
WOW, this is an amazing concept. Only thing that i would say that IMO u should change is the two front intakes that you have convered up, i liked them better when they were open and without a cap in them
![]() "A closed mouth gathers no foot..." (\_,/) (O.o) This is Bunny. (> <) Copy Bunny to your signature to help him achieve world domination. Current WIPs: Porsche Carrera GT |
|
||||
|
I'll try them with grilles on. I was messing around with a brake duct before I put the cover on, and it didn't really look right (easy way out I guess).
Anyway some test renders to keep me interested. The second one is with a skylight and final gather, but the car still looks a bit plasticy. (and the sky light has flooded out the barrier texture. (Ground texture thanks to Ratus925... except shrunk because it was crashing my 3ds )![]() ![]() Flight Engineer: "Hm. The engine's on fire. Interesting." |
|
||||
|
I figure I can still work on the car and get my other stuff done if most of the time is spent rendering. Anyway I tweaked the paint materials until I was happy with the way it reflected. Getting weird artefacts on the glass though, can't figure out if its a clipping issue or something else.
EDIT: Added closeups of the weird raytrace... the first one is with the sill around the window set to not reflect, the second one is standard. ![]() ![]() Flight Engineer: "Hm. The engine's on fire. Interesting." Last edited by Marksman : 09-04-2006 at 04:00 AM. |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
All times are GMT -5. The time now is 05:23 AM. |