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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 06-13-2006
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AUDI RS4 AVANT LOWPOLY

HI, I started new project here are some screen

polycount limit is 5000 tri now i have 1180 tris
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audi-rs4-avant-lowpoly-03.jpg  audi-rs4-avant-lowpoly-04.jpg  audi-rs4-avant-lowpoly-06.jpg  audi-rs4-avant-lowpoly-audi_rs4_avant.jpg  
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Old 06-13-2006
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GL m8
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Old 06-13-2006
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Looks like a great start Can we see a clay without a wire plz aswell, thanks
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Old 06-13-2006
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This looks like it has potential.

I scribbled around on your wires a bit to give you an idea how you could make the mesh a bit cleaner. I hope you don't mind.



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Old 06-13-2006
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nice work so far, just get rid of that edges and it will be fine
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Old 06-13-2006
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THANX TO ALL for comments especially to tigga for his images here is new progress :
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audi-rs4-avant-lowpoly-07.jpg  audi-rs4-avant-lowpoly-08.jpg  
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Old 06-13-2006
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The front is looking better already

Now just edit the rear like i painted on and it's all good.
Well, except for that part here, which i must have missed when I drew the first pictures.

You should edit your mesh until it looks like the wireframe I painted over your mesh, then the side part of your model is good.



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Old 06-13-2006
Race Speeder Race Speeder is offline
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hey, good start.
look at the front bumper, near the grillen, it will tel you enough:
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audi-rs4-avant-lowpoly-naamloos.jpg  


done : Audi Rs4 Avant Body

wip : Audi RS6 Avant Concept, Audi tt 3.2 Coupe
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Old 06-14-2006
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THX race driver Iīll repair it here is little update: wheel is done, but polycount is 592 tris and itīs IMHO quite a lot becouse 4 wheels and uncomplete car have got 4180 tris
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Old 06-14-2006
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Then delete the bolts and the cap in the middle of the wheel and just do it with a texture. From the distance, you won't notice any difference and it saves quite a lot of polies.

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