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| Work In Progress: Rendering and animation Show off your projects you are working on |
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This is not a 1948 Porsche 356 1100, but some kit car (and an ugly one if you ask me). This how a '48 356 looks: http://www.butzi.cz/modely/48_356_11...00_coupe_1.jpg
Regardless, you've improved noticeably. Now for some better materials & refelctions in your renders as well as more AA ![]() |
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Thanks for all the wonderful comments!
This is not some kit car, it is the Mid Engined Porsche 356.00.103 Roadster (that never went into production) I got the blueprints from http://www.smcars.net/forums/porsche...-roadster.html . And these renders were made with Zmodeler so there were no shadows. And I still can't figure out the strange problem with the stripes on the wheels. Its a pretty low poly model, with only 6,000 polies (targeted for computer games and also to run smoothly on lousy computers with 256MB of RAM such as my school computer) Here, I have prepared a wireframe for you! ![]() Last edited by Mimigu : 06-14-2006 at 11:14 PM. |
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I think your polyflow isn't very optimal, and that that is the reason your reflections are strange. Try to look at other people's wireframes here to make your own conclusions.
Also, I'm still having trouble believing this thing was official. I've never before seen a 356 that comes even close to resembling that thing. They did indeed build a 356 roadster with a mid-engine, called "Model 1", but it didn't look as different from the basic 356-look as this one does. Well anyway, not that i desperately want to prove you wrong, I just think it's strange. It's either a drawing that never made it off the board or it's a kitcar interpreted as official by the blueprint donater (in the first case I wonder how the hell he got it?). Last edited by Xoliul : 06-15-2006 at 04:55 AM. |
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Quote:
Quote:
but the blue prints could have leaked out...![]() ![]() |
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