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Work In Progress: Rendering and animation Show off your projects you are working on

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  #31 (permalink)  
Old 06-23-2006
Vadson Vadson is offline
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here are mine... They are far from perfect. But i hope it helps you


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  #32 (permalink)  
Old 06-23-2006
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XSImatrix XSImatrix is offline
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Quote:
Originally Posted by Silent][Moebius
lol you call that a messy mesh? looks pretty clean to me. the only issue is that you got quite a few tri's here and there and a lot of poly wasteage on the roof. but those are minor issues i guess.
the tris are ok if they dont screw with the mesh, aand at most points you can get away with a tri at the end of a poly row... (most cases) flat surfaces accept them.

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  #33 (permalink)  
Old 06-25-2006
Miklóś Miklóś is offline
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very nice
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  #34 (permalink)  
Old 06-25-2006
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Anesthesia Anesthesia is offline
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Hi again,

Small update. Been working on an environment and a simple interior - not going to do the full interior, only enough to not have to use dark windows. Also working on wheels, which should be in next post.

Thanks again for the crits.


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  #35 (permalink)  
Old 06-25-2006
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whoo man, this is gonna look hot when u do final render
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  #36 (permalink)  
Old 06-25-2006
Vadson Vadson is offline
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lots of mistakes makes this model wired

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  #37 (permalink)  
Old 06-25-2006
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Vadson,
Please take the time to read the first post again.
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  #38 (permalink)  
Old 06-25-2006
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just letting you know those wheel wells are gonna have to be about 3x deeper to allow for wheels movement.

- Michael Markieta -
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  #39 (permalink)  
Old 06-25-2006
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Thanks - I only added the arches quickly to get an idea of the lighting.

These will be changed when the wheels go on.
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  #40 (permalink)  
Old 06-25-2006
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Well, it may not be 100% accurate but the modeling is great
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