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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 06-18-2006
Anesthesia's Avatar
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Volkswagen Golf MkII

This is my first attempt at modelling a car, so please be gentle I'm using Max7 and VRay for rendering.

The car is not 100% accurate - I am rather using this model to learn poly modelling and am focusing on the techniques rather than getting every detail in place to the last millimeter.

My previous modelling was done in Rhino using Nurbs, so this is all new to me.

C&C welcome, but please don't say "...this part should move down 1.276mm..."


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Old 06-18-2006
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Nice i like it

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  #3 (permalink)  
Old 06-18-2006
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nice details, keep it up

my portfolio here www.revelli.wz.cz
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  #4 (permalink)  
Old 06-18-2006
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quite good as for beginer keep it up

If God would prefer front wheel drive...we would bo walkin' on hands...

FW: ..::Toyota Supra::..
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  #5 (permalink)  
Old 06-18-2006
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Looks great keep it up
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  #6 (permalink)  
Old 06-18-2006
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Looks very nice sofar. Have you modelled something else before?
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  #7 (permalink)  
Old 06-18-2006
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Thanks for all the comments guys...

FlashG: Yes, but never using poly modelling. All work I've done has been in Rhino and then exported to Max where it's rendered.

I must admit, poly modelling could have made some of my previous work a lot easier But for work where accuracy is required, I'll still use Rhino.

Update



Last edited by Anesthesia : 06-18-2006 at 03:01 PM.
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Old 06-18-2006
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really great work

gotta learn Rhino

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Last edited by 4yBaK : 06-18-2006 at 03:52 PM.
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Old 06-18-2006
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makes me want to continue mine good work
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Old 06-18-2006
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Great work so far. Keep it up.
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  #11 (permalink)  
Old 06-18-2006
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Thanks again for all the great comments guys. I have a bad habit of dropping a project like this half way through, but I'm determined to see this one through.

Last update for today - a quick test with material - happy so far. Just need to change the bumper (should be thicker on side of body). The grille also needs to be moved forward a bit (looks too flat in front)

BTW, this is modelled in Max, not Rhino... (not sure is earlier posts were confusing)


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Old 06-18-2006
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hey this golf looks pretty cool, don't drop it!

I'm a Prefectionist
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  #13 (permalink)  
Old 06-19-2006
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Update for today...




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Old 06-19-2006
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8o very cool!quite accurate for me.keep up the good work

If God would prefer front wheel drive...we would bo walkin' on hands...

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  #15 (permalink)  
Old 06-19-2006
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Yeah, I agree with the rest, this is a great model so far, don't 'drop it'
Looking forward to updates
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  #16 (permalink)  
Old 06-20-2006
Vadson Vadson is offline
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nice, but front part where the grill and lights are should have greater angle, than it is now. Hope you understand, what I mean.

V.A.D.S.O.N.: Versatile Artificial Destruction and Scientific Observation Neohuman
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  #17 (permalink)  
Old 06-20-2006
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Very nice for a first car with poly modeling
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  #18 (permalink)  
Old 06-21-2006
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New update...

Still need to fix bumper and one headlight is different. The problem is there are so many different versions of the Golf - some have rubber strips on the side and wheel arches, some have chrome on the bumper etc.

Will decide on details once near completion.


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  #19 (permalink)  
Old 06-21-2006
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Looks amazing perfectly smooth and clean, keep it up
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  #20 (permalink)  
Old 06-22-2006
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looks verry good (i'm a big golf fan)

if u want to know what kind of bumpers u wanna use, think of what kind of car u what to make. thin k of the type of engine. For example: ure using a g60 8v bumper they have thiker tripes over the wheel arches than a normal 1.6 8v engine

what kind of wheels are you gonna put under there?
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