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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 06-28-2006
Knakker Knakker is offline
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BMW 745I

hi, well my range rover didnt work out so i began at the bmw so , em well C&C are welcome
p.s dont look at the grill with that material i was trying something with multi/sub object material thing
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Last edited by Knakker : 06-28-2006 at 12:29 PM.
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Old 06-28-2006
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rapheal9 rapheal9 is offline
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well good start but the way u have arranged the prints i don't think its the optimum solution, other than that u have issues on the shape i mean with the dents and pinches on the surface(side mirrors are wrong proportion to the car and well i think the front end is a rework).
it may be a bit harsh but u need to check up on these errors if u want to attain a good result
so goodluck and regds
rahul
p.s. ref to the pic
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Last edited by rapheal9 : 06-28-2006 at 12:54 PM.
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Old 06-28-2006
Knakker Knakker is offline
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yeah well i 've tried the side mirrors so these are a kind of temporary sidemirrors, they are ugly i know, and i've had to redo a part of the front under the headlights because it wasnt right. im working hard on my way of modeling. so im in that part a huge beginner

and always when i setup my blueprints something goes wrong cause they dont fit :S
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Old 06-28-2006
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rapheal9 rapheal9 is offline
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well i can figure out that you are new, but what i like about ur mesh is that the polyflow for the base shape is good, the trouble hits when it comes to applying details u should use some good tutorial for the blueprint method and also to get some ideas for modelling.
regds
rauhl

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