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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 07-08-2006
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2003 Mitsubishi Eclipse

Any comments or suggestions?


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Old 07-08-2006
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Looks amazing! What program did you use to make this?
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Old 07-08-2006
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HAHA maybe u wanna race me when i finish my 1999 eclipse GSX lol. Man its very nice so clean im gann ask this again i asked alot of people this question i just wanna find out the simplest way and how people do it. Can u tell me the steps on how u made ur headlight covers etc and if u did them after u cut out ur seems.

All the best man keep going
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Old 07-08-2006
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This is maya if im not mistaken. It looks good
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Old 07-08-2006
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woooooooooowwwwww.man that is stunning....extremely beautiful
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Old 07-08-2006
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yeah I also think it is Maya, but that doesn't matter, what matters is that the model is perfect


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Old 07-08-2006
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it looks flawless
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Old 07-08-2006
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Can we see a wire. This looks ike sub-D and if your using subD creases, my only comment is to learn how to model by beveling your lines to get sharper edges instead of subD creases because if you do a sub_D crease, you have to do an adaptive convert subD to poly and once you do that, you can not re-edit what youve done. I made that mistake when i first started with maya and man it stunk once i seen the car i modeled in person. I realized i made some mistakes and i wanted to fix but was unable because the adaptive convert adds wayyyyyyyyy too many polys. If your not doing it that way though this is an AWSOME model
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Old 07-08-2006
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not quite

you need to fix the faux inlets below the turn signals; they are quite messy messy

other than that, on the very bottom part of the front bumper area, the trim on it looks kinda bumpy on the topside of it

other than that, it looks top notch

Team STi

"uh oh, yep i'm flyin through the air, this is not good"
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Old 07-08-2006
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i think u should work on the front more

http://www.irancar.com/images/Galler..._2003_01_m.jpg
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Old 07-08-2006
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looks good! using the tutorial i assume?
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Old 07-08-2006
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Yuppers. I've already converted to polys in MAYA but have all the stepps saved so i can go back and tweak as long as I choose. Took a little more time with this than the instructor did. No offence to him as he's strapped for time in the tutorial, but it looks horrible. I'll be adding allot of detail. Possibly doing the interior and engine as well. Thanks for the crit guy's!

Last edited by dreamstate : 07-08-2006 at 04:35 PM.
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Old 07-08-2006
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Here's a wire. 3000+3000

http://brandongbaxter.com/test.1.jpg
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Old 07-08-2006
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Yea thats whats stinks about the adaptive subd to poly. if you bevel your edges its similar to the chamfer with max, then when you do a poly smooth, you can set your divisions to 0 then you will be at its original leve before you smooth yet if you set it to 3, it will look as good as the adaptive convert. Good thing you kept the originals, I can never keep originals lol
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Old 07-09-2006
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XCNuse, I redid the front bumper. The underside was a mess. Further crit please.


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Old 07-09-2006
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Looks perfect
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Old 07-09-2006
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looking sexy
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Old 07-09-2006
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Clean Clean Clean!!! keep it up
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Old 07-09-2006
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i dont think you get what im trying to say

the fake inlet things that are pushed inward on your model dont have hard enough edges
http://imagesmitsubishi1.free.fr/ima..._eclipse_1.jpg

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Old 07-09-2006
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Yup, I know what you're talking about. Those are the parts I re did. If you compare my first picture and the second. Moved them, put in more geometry to smooth out the transitions, and hrdened the edges another notch. If I do it one more time they are way to hard and don't match close up refference images I have. Thanks for the crit. You gouy's have tallent here, and you work quick. How many of you have jobs in the industry?

More updates to come, hopefully more cit as well. Thanks everyone.
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