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| Work In Progress: Rendering and animation Show off your projects you are working on |
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So... I just finished the wheeltexture.
It's at 4044 polies for everything now. ![]() And here, have a look at my use of the 512x512 map so far. ![]() Note that it has an alphachannel and a separate specular map. Not much time left... does the car have to be ready when the 28th begins or is the 28th the last day we can use for working on the cars? |
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Modelling is finished
![]() I barely made it under the 5k... 4929.. whew! I just hope I'll be able to finish the texures in time... well, I'll go to sleep now as it's almost three am now and I'm tired. Tomorrow I'll unwrap and texture as much as I can, then I'll hopefully finish the rest around friday afternoon. ![]() Last edited by Tigga : 07-26-2006 at 08:46 PM. |
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Okay... some news, though no new pics.
First, it looks like this will definitively be finished by tomorrow evening at the latest. ![]() Sadlay, I don't have the time to draw the textur by hand, which I would have liked to to. So, I looked again at the render-to-texture function, the last time I tried this I had some problems with it, and as I was too lazy to figure out the problem then I didn't bother anymore with it. However, to save some time, I just looked at it again and I figured out what I did wrong, I'm rendering out the textures at the moment. The next pics will come when I've finished drawing the doorlines on the car. ![]() |