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Originally Posted by Xoliul
Looks like you're getting there
Some tips:
go for 3D headlights (taillights are ok with a texture now). Some really simple ones will look a lot better than these (flares can be put in a better place also) + they will look better when damaged.
Make some stuff detachable (mirrors, bumpers?). The more stuff that flies off in crashes, the cooler a car looks.
go for darker windows to hide your non-existant interior, or turn your interior into something more than what it is now 
It looks liek your underbody isn't finished, be sure not to neglect that. even a simple textured underside can look good fliped over. When it has 3d exhausts and axles it looks even better.
Somethin strange about your exhaust.
Also, the car looks small compared to the wheels it is on (those are stock 13" right ?), maybe scale it up a bit ?)
And finally, don't go too easy on the damage textures. That's an area too many Crashday car makers neglect in my opinion. I'll hit you up with some tips & Photoshop brushes if you want 
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Maybe I'll put in 3d headlights, but first I'll get some problems with the textures I'm havin fixed out.
The mirrors actually are detachable, and the bumpers will most likely be detachable later, as I'm also planning some tuning options and for that the bumper would need to be changed anyway.
Windows will be made darker later.
About the exhaust, I'm not too sure what happened there, but it doesn't show the body of the exhaust, only the endpiece.
Yes, the car is a bit small now, however I'm still trying to figure out the right size... the first time i sucessfully imported it, it was as small as a little toycar.
Oh, damagetextures it will get, and I won't go easy on it either.