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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 08-16-2006
felle__sweden felle__sweden is offline
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1978 Ford Taunus

Hey guys, this is my WIP. Notice that it's my second project in 3D and the first isn't finished yet. So don't expect anything


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Old 08-16-2006
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some poly wasteage here and there (door area is completely flat, you don't need so many polies there) otherwise it looks like a nice start

I'm a Prefectionist
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Old 08-18-2006
felle__sweden felle__sweden is offline
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Ok, thanks
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Old 08-27-2006
felle__sweden felle__sweden is offline
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Small surprise



I made all this (since last update) during the Saturday, and if I have time there will also be some progress and update tomorrow (yeah, well today)... But don't expect anything, be patient with it


And... Comments are welcome - yeah even needed, to make it a good car ...
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Old 08-27-2006
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looks good the roof is a bit too flat imo but thts easily fixed
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Old 08-27-2006
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You can save quite a lot of polies as it's a rather flat and straight car.
Also note that the way you placed your polies around the front arch will give you problems with smoothing & reflections (definitely if you keep it lowpoly). The car's curves go vertically downwards, but you've placed your polies in a diagonal manner, which will make the shading look strange as it work on a per tri basis. I think this might be hard to see in Zmod though, but I'll add that the rear wheel arch is done correctly.
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