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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 08-19-2006
backspace backspace is offline
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Toyota GT1 (TS020) Racecar

This has been a project of mine for awhile now, I work on it slowly when i'm bored. It's about 90% complete.
Modeled in 3ds max 8, rendered with Vray.






And a material teaser pic:


I'm working on an interior, and I might model the engine. More updates will follow.

Last edited by backspace : 08-19-2006 at 08:56 PM.
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Old 08-19-2006
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Welcome to Smcars. It is a pleasure to have your kind of talent here. And the model is great!
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Old 08-19-2006
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Yeah welcome to SMcars, Awesome model, cant wait to see more of your work

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Old 08-20-2006
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great job man

i like all the details and the clean curves the body has.

I'm a Prefectionist
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Old 08-20-2006
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sweet, nice work ...pity the real car never won, best it came was second


Future Ideas: Late 80s/Early 90s Australian Touring Cars
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Old 08-20-2006
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Amazing details and amazing car! Looks beautiful, really clean and smooth, well done
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Old 08-20-2006
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you probably need some tread in your tires, unless you want them to be superslick.
as a whole it looks awesome and detail is very impressive

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Old 08-20-2006
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well slicks ussually don't have a thread, don't mix F1 slicks with GT slicks they are a bit different...
this is a Pirelli circuit racing tire -> http://bobwoodmantires.com/images/PZeroC%20Tread.jpg

Other then that, in the side view put something behind the wheels, cause you can see trough the car right now, just closing the wheelwell should do just fine.

Other then that, awsome car and awsome model

"His loyalty couldn't be bought at any price, but it could be rented remarkably cheaply"

Last edited by darth carth : 08-20-2006 at 08:43 AM.
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Old 08-20-2006
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the model looks pretty clean... could you post some wires?

keep goin'!!!

Every object in motion stays in motion until it runs out of gas, needs a taco or something...

[Current WIP]:
Lamborghini Murciélago

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Old 08-20-2006
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Thanks for all the comments so far!

Quote:
Originally Posted by The IC
sweet, nice work ...pity the real car never won, best it came was second
True, but it is still one of the best looking =P

Quote:
Originally Posted by allowit
you probably need some tread in your tires, unless you want them to be superslick.
as a whole it looks awesome and detail is very impressive
I beleive the car did run on slicks, in one of the refrence pictures I have the tire is visible and has no tread.


Quote:
Originally Posted by darth carth
Other then that, in the side view put something behind the wheels, cause you can see trough the car right now, just closing the wheelwell should do just fine.
The front wheels have an open wheelwell, the rear ones I may close up, but you actiually should be able to see through the front wheel well.
Here's a good picture of how it really is:



And I took some screengrabs as requested



I know how messy the mesh on the rear engine cover is, I had to reduce polies in the middle, while keeping all the polies along the outside edges. It looks terrible, and has a bunch of 3 and 5 sided polies, but turned out alright in renders.

Last edited by backspace : 08-20-2006 at 01:07 PM.
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Old 08-20-2006
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good poly usage... don't worry about the engine cover... as long as it it's ok in renders, there's no prob...

Cheers!

Every object in motion stays in motion until it runs out of gas, needs a taco or something...

[Current WIP]:
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[WIP]Porsche 911 Turbo (996) - TechArt Formula
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Old 08-20-2006
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Very tasty. Hope the interior is going well, the model looks great so far.
And with a model this good there is no 'might', you HAVE to model the engine
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Old 08-20-2006
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wow didn't know it was open on the other side... that blew my only crit out of the water
so .. uhm.. yeah, guess I don't got much crits left then.. might aswell start digging into my "OMG awsome work" ones.

so...

OMG awsome stuff dude

"His loyalty couldn't be bought at any price, but it could be rented remarkably cheaply"
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Old 08-20-2006
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why not keep the natural poly flow? would it blow up your rendering times? :?

I'm a Prefectionist
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Old 08-20-2006
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Thanks guys.

Quote:
Originally Posted by darth carth
wow didn't know it was open on the other side... that blew my only crit out of the water
so .. uhm.. yeah, guess I don't got much crits left then.. might aswell start digging into my "OMG awsome work" ones.

so...

OMG awsome stuff dude
Don't worry about it, the shape of the car is so weird in certain places it confused me and I ended up re-doing a lot of parts over.
Quote:
Originally Posted by garethgeezer
Very tasty. Hope the interior is going well, the model looks great so far.
And with a model this good there is no 'might', you HAVE to model the engine
Stop it! haha, I really want to model the engine, but at the same time after the interior is done I want to call it finished. If I decide to model the engine then i'm really only about 70% done. On top of that, if I do the engine, I would also have to model all the rear suspension. I cant help but think how cool it could turn out though =D ...still undecided
Quote:
Originally Posted by Silent
[Moebius]why not keep the natural poly flow? would it blow up your rendering times?
There were so many polies that it was hard to work with, I have a screenshot of how it was before I reduced the polies.

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