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| Work In Progress: Rendering and animation Show off your projects you are working on |
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250GTO WIP
Heres is an very quick and lousy render update on the 250GTO and yep she has the kick ass street exhaust ( i have a version with the race exhaust as well) - I havent had much time to devote to the car lately as I am mainly working on my animatic for my demo reel but I am anxious to get texturing on the car. Thanks to all for the disc brake textures and bump maps
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More 250GTO per request
Heres another shot of the 250GTO - interior is going in and starting to tweak the glass shader (No enviroment YET - to much time being spent on animatics for my demo reel) Lots to do on the car still but its coming along - I think.:roll:
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The render is just a quick + dirty one in mental ray with a phong grid and a Hdri bg just so I could get some lights in the scene - the material for the body is the T2S car paint shader for mental ray (no hdri plug in to the surface) and I have diliberatley kept the finish a little rough as the 250 GTO was originaly a hand made race car and fit and finish was pretty poor to say the least. The big down side to it all is I dont think T2S supports GI renders as when I set up for GI i get an error message saying no photons emitted and I have run a test by placing a few spheres in scene with colored phong shaders on them and they emit photons no problem. I will do an FG render on it soon though.
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