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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 08-21-2006
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advan advan is offline
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Lancer Evolution 6 :o

Well this is my first car :S Not really, but the first im gonna try to finish.
Also, say the car is all one layer, and you apply turbo smooth. But you dont want some parts to be smoothed, but you want it to be edgy. Anyway to do this? For example, the headlight area, it should be sharper at the corners =/
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Old 08-21-2006
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outtanames outtanames is offline
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Hmm I think the headlights were quite squary on the Evo 6.

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Old 08-21-2006
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chamfer :-p ..or add some more polies that are close to the edge like two parallel lines.....
orrrr just increase the crease value if u wanna save some polies (that causes undesirable results sometimes....)
chamfering is the best...(i am talking on 3DSMAX)
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Old 08-21-2006
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Thanks, it worked
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Old 08-27-2006
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Hello again, some updates.. Yes im a slow worker XD

Question to how to make grills?
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lancer-evolution-6-o-blarg811.jpg  lancer-evolution-6-o-blarg81.jpg  lancer-evolution-6-o-blarg10.jpg  

Last edited by advan : 08-27-2006 at 11:58 PM.
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Old 08-28-2006
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Stratous Stratous is offline
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For WIP renders, you don't need any lights. Just make the background color light enough to brighten the picture, and people can crit well enough with that.
Then again, rendering with a scene everytime could make good practice.

Model looks good. I'm not too familiar with the 6, but it looks good. Just try to clean up some corners, like around the headlight, and it's lookin' good.

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Old 08-28-2006
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staticrain03 staticrain03 is offline
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also when u render make sure its a clay render so people can see ur mistakes and stuff.. they can help u better if u do that... but it looks good KEEP IT UP!!!!


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Old 08-28-2006
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thanks, i was wondering why there wasnt enough contrast. Here with no skylight..
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Old 08-28-2006
Xer0123 Xer0123 is offline
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Turn off smoothing in your renders cause it's kind of blurry.
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