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Originally Posted by Silent][Moebius
the hood area has too many polies imo as it is also a near flat surface.
nice job on the model though 
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the reson there may be some wastage on some places (example: the hood) is becuase I am mostly a game modeler, and the game usually has damage, so in order to get it to damage and crumple right, the polies have to flow straight and not be merged together to crete less rows, or odd shapes occur
thanks btw
@Coldflame, do you mean near the end of the hood? I fixed that into a more smooth shape, but id like if you could be specific with the place