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  #61 (permalink)  
Old 09-20-2006
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that render just convinced me. i'll start saving.

regards,
rodder
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  #62 (permalink)  
Old 09-20-2006
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oh its you the stalker of the 300zx lol,nice to see you here mate
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  #63 (permalink)  
Old 09-20-2006
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Originally Posted by Xer0123
You are missing the creases in the bottom lights of the front fender where it goes into the fender. I thought this might be a rushed un-noticed thing to get the tutorial done, but I have come to believe it was unintentional or not come to yet.
Not sure what your talking about, what crease?
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  #64 (permalink)  
Old 09-20-2006
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Your render is so dark that it's hard to tell if it's there or not, BUT:

You can't see the bulb behind the blinker:
http://www.netcarshow.com/dodge/2006...llpaper_12.htm

And the light lenses are rippled to dispurse the light properly across the road, and the bulb is covered by a 'cup' to shine the light back at the lense, but yet still be accessable for replacement.
http://www.netcarshow.com/dodge/2006...llpaper_14.htm

Just nit pickin' the headlight...The rest looks great.
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Last edited by Stratous; 09-20-2006 at 09:45 PM.
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  #65 (permalink)  
Old 09-20-2006
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Originally Posted by Stratous
Your render is so dark that it's hard to tell if it's there or not, BUT:

You can't see the bulb behind the blinker:
http://www.netcarshow.com/dodge/2006...llpaper_12.htm

And the light lenses are rippled to dispurse the light properly across the road, and the bulb is covered by a 'cup' to shine the light back at the lense, but yet still be accessable for replacement.
http://www.netcarshow.com/dodge/2006...llpaper_14.htm

Just nit pickin' the headlight...The rest looks great.
Here is a pick with seethrew things. Also about the back of the inside of lights like the lines, i know about htat and will do that later in the tutorial when it comes to mapping because for that area i think its alot easier to use a bump map then do the modeling.
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  #66 (permalink)  
Old 09-21-2006
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Very amazing work. It looks like that this would become a very great tutorial.
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  #67 (permalink)  
Old 09-21-2006
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great details, amazing work
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  #68 (permalink)  
Old 09-21-2006
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Here's what I was talking about RedStar. . .

And also your bulb casings or whatever look a little different than on this picture if you are going for accuracy.

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  #69 (permalink)  
Old 09-21-2006
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Originally Posted by Xer0123
Here's what I was talking about RedStar. . .

And also your bulb casings or whatever look a little different than on this picture if you are going for accuracy.

Ohh ok im with you now. Thanks buddy.
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  #70 (permalink)  
Old 09-22-2006
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Finally found time for updates.
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  #71 (permalink)  
Old 09-22-2006
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great work man this deserves some stars, how about one star. i think its plenty enough. lol
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  #72 (permalink)  
Old 09-22-2006
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prettty sweet!
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  #73 (permalink)  
Old 09-22-2006
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wow redstar amazing keep it all up, wat percentage u think is done of the tutorial
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  #74 (permalink)  
Old 09-22-2006
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Well im defenetly doing the exterior inteiror and trunk. The engine is still a maybe.
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  #75 (permalink)  
Old 09-22-2006
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Come on. . . I'm sure you'll get a lot more customers if you do the engine.
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  #76 (permalink)  
Old 09-25-2006
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Well this project didn't last very long.
Either that or you forgot about us.
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  #77 (permalink)  
Old 09-25-2006
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Nono this project is going all the way. Got to much to loose now.
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  #78 (permalink)  
Old 09-26-2006
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good to hear
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  #79 (permalink)  
Old 10-01-2006
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Updates. Slow but i had other things i was working on for other people and for myself. Anyways this render gots weird spots all over it. I did another view and same problem maybe some stupid settings i did or stupid hdri problem but anyways something to show.



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  #80 (permalink)  
Old 10-01-2006
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as ei understand you allready have made this car? or you over make the old one?

http://www.smcars.net/forums/renderi...k-warning.html
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