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| Work In Progress: Rendering and animation Show off your projects you are working on |
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man number one dont hide ur work with dark renders such as those u showed us cuse i can see some pinches down near those holes and on the hood fix it some more and make sure and next time post in brighter colours.
![]() I.L.M.4.E
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Thanks for the comments!
I'm not too hot with rendering just yet, the dark renders were not an intentional thing. ATM i'm just using global illumination with raytrace lighting IIRC. This weekend i plan to get V ray and spend some time experimenting and reading up on it to produce nice materials, including better clay. I'm going to retry the bumper and hood/fender seam tonight so i will update then! ![]() |
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Thanks for all the kind replies! Although this time i'm expecting the mood to change lol.
@Plague - If this model turns out anything like your IS, i will be VERY VERY happy about it! Bit of a step back in that i just deleted the front bumper, but a definate move on with the body. I decided to leave the bumper and move on with other areas. Once the car comes together i'll have more motivation to work on the bits that are frustratingme! I'm moderatly happy with how its going, although i don't like the crease along the doors :x In addition i still have no real idea on how to model nice headlight casings, i guess i'll just have to learn from trial and error and practice! Finall, i'm at an akward part of the model. AS you can see the roof is modelled, and i've extended along to the back doors/arches. At this point these meshes must join, although i'm a bit unsure of how to do it effectivly! Any help as to how the mesh should progress would be greatly appreciated. These renders also feature remand bonnet seams which im far happier with as well as various other tidying of the mesh i first posted. Again brutal feedback please! ![]() |
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there's your main problem, the part where the roof comes down to the rear fender is just like one row of polys.. and therefore makes things complicated... and flat.. what i'd do is cut it so you have 2 or 3, i think 3 sounds about right, rows of polies, check out the image i attached
try to do like the blue lines i drew |
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OK update. As you can tell i work very very slowly, as i'm still learning etc etc, but i'm getting more comfortable in 3ds max now, I find im picking up the pace a bit, finding tools i like touse to get the results i want etc.
Just 1 pic for now to give you an idea of where i am with this. That's another attempt at a front bumper, i'm still not nearly happy with it. There are a few bumps etc i know about, but please put this down in anyway possible, i'm here to learn remember. Excuse the dodgy material too, i was just playing around with that lol. |
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