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| Work In Progress: Rendering and animation Show off your projects you are working on |
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That is frikin' nuts man! Outstanding job.
![]() Keith (MyersGRFX) Myers MG-Motorsports<br />Site Owner/Admin/Painter http://www.mg-motorsports.net WIP: 29 Chevy Pickup (Custom Street Rod) - http://www.smcars.net/forums/work-pr...treet-rod.html |
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Thanks guys! I'm not a master by far, but i just want to be the best of the school with this assignment.
I attached a very quick dirty render of my scene (will be this : http://markl.hyperrealm.com/lego/5590-large.jpg). Not finished, i'll fill up the empty gap, and the lighting really is bugging me. I want the inside of the hangar to be dark and the doors to have detail (they're more detailed than the lighting makes 'em look), but it's hard to get right. Right now it's a default Vray skylight, but tips are very, very welcome! ps, the black thing in the middle is a lego wheel for the scale of the scene. |
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in the "bitmap" map in the material editor, theres a filtering setting with 3 little circles you can choose from, just pick "none" and it wont filter the texture at all
![]() ![]() ![]() Current WIPs: SuperGT stuff LCA Contest: Days of Thunder Lumina Future Ideas: Late 80s/Early 90s Australian Touring Cars
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