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| Work In Progress: Rendering and animation Show off your projects you are working on |
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width variations? its hardly got any lol, it may need to come out a touch in the rear but thats about it, this car is pretty much a box with rounded off edges
anyways, heres a new clay, been working on the headlights more, and the rubber seams some... forgot to change the taillight texture (there is glass there, but you can't see it obviously) ![]() ![]() ![]() Team STi "uh oh, yep i'm flyin through the air, this is not good" |
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new scene setup; here are some more pictures
i'll just post one picture and the rest are links since there are 7 of them ![]() links to other 6: http://i15.photobucket.com/albums/a3...eaecb813-2.jpg http://i15.photobucket.com/albums/a3...eaecb813-3.jpg http://i15.photobucket.com/albums/a3...eaecb813-4.jpg http://i15.photobucket.com/albums/a3...r/54ddf93f.jpg http://i15.photobucket.com/albums/a3...54ddf93f-1.jpg ![]() Team STi "uh oh, yep i'm flyin through the air, this is not good" |
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I don't say renders are bad, but if the rendering held the same quality as the modeling the would be awesome, i think the shaders are not realistic, especially the light materials. maybe they are work in progress, i don't know. Modeling is really awesome anyway
Maybe it's just me seeing with my butt (about the rendering so you dont get this wrong)![]() ![]() ![]() ![]() ![]()
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lol.. shaddix isn't liking my subLIME as they used to call it paint on older cars (capitalised the lime because i dont think some people here would understand lol)
anyways, my first caliper.. ever! and im going to greys and getting rid of those funky colors ![]() ![]() Team STi "uh oh, yep i'm flyin through the air, this is not good" |