It appears you have not yet registered with our community. To register please click here...

Forums Register FAQ Members List Mark Forums Read
AWARDS FRONTPAGE FORUMS DOWNLOADS GALLERY IRC

Go Back   Scratch Made Cars - Car Blueprints Forum > Work Area > Work In Progress: Rendering and animation

Work In Progress: Rendering and animation Show off your projects you are working on

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 11-28-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

Join Date: Nov 2002
Posts: 76
Hummer H1 - low poly ^-^

Well here's me latest work. All under 3k ( without wheels ofcourse )



with wheels it goes as high as 8.8k , so it's 1.6k for each wheel atleast lol.
Witout em the presice polycount is 2962 polygons. The car doesn't have an interior yet. I'm planning on doing a realy simple one to it tho ^-^

here's the wire frame



- Yazu -
Reply With Quote
  #2 (permalink)  
Old 11-28-2003
T-Shine's Avatar
T-Shine T-Shine is offline
VIP
 

Join Date: Jan 2003
Location: Denmark
Posts: 880
Send a message via AIM to T-Shine
Hummer H1 - low poly ^-^

Wow, very very nice model ! Excellent use of polies!
And it looks great aswell !

Reply With Quote
  #3 (permalink)  
Old 11-29-2003
gargoyle gargoyle is offline
Cup Holder
 

Join Date: Aug 2003
Posts: 6
Hummer H1 - low poly ^-^

Box polys? :?
Reply With Quote
  #4 (permalink)  
Old 11-29-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

Join Date: Nov 2002
Posts: 76
Hummer H1 - low poly ^-^

Quote:
Originally Posted by gargoyle
Box polys? :?
that's all you have to say.... for the record. Having boxed polies doesn't effect the polycount nor the result of the finished product. And for those who work in zmod, boxed polies look new to the eh. Just have a look at bjollets topics you'll see em boxed polies on his cars as well.



- Yazu -
Reply With Quote
  #5 (permalink)  
Old 11-29-2003
Bjolletts's Avatar
Bjolletts Bjolletts is offline
VIP
 

Join Date: Nov 2002
Posts: 1,397
Send a message via ICQ to Bjolletts Send a message via MSN to Bjolletts
Hummer H1 - low poly ^-^

As said before .. excellent use of polys on the car body !

The wheels looks great too. love the render of the yellow one ! allthought it might be a little bit too bright ?

Goob job !
Reply With Quote
  #6 (permalink)  
Old 11-29-2003
SuB-ZeuZ's Avatar
SuB-ZeuZ SuB-ZeuZ is offline
VIP
 

Join Date: Feb 2003
Location: Netherlands
Age: 19
Posts: 951
Send a message via Skype™ to SuB-ZeuZ
Awards Showcase
Blueprint Donator 
Total Awards: 1
Hummer H1 - low poly ^-^

Nice Hummer!
Maybe you should turn Anti-Alaising on @ rendering

(\_,/)
(O.o) This is Bunny.
(> <)
Copy Bunny to your signature
to help him achieve world domination.

SMCars Moderator
http://specs.tweak.to/14470
http://www.subzeuz.nl
Reply With Quote
  #7 (permalink)  
Old 11-29-2003
EOT
 

Posts: n/a
Hummer H1 - low poly ^-^

actaully

a quad/boxed poly is actaully = 2 triangles

alot of people make this mistake when reading out their polycount

when the model put ingame it doesnt matter how man sided it is, it WILL be converted to triangle due to the fact that that is all the graphics cards understand, thats why its important to edit your triangulation cuz when its converted to triangles it will effect the way your models look if its not done right

example:


Reply With Quote
  #8 (permalink)  
Old 11-29-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

Join Date: Nov 2002
Posts: 76
Hummer H1 - low poly ^-^

ok so I was wrong, so what I don't care.
The only fact is that it's low in polygons, nothing else matters to me.
So let's leave that beihnd now aight.

Besides I always work with Editable mesh not editable poly. So I get the higher polycount.

- Yazu -
Reply With Quote
  #9 (permalink)  
Old 11-29-2003
EOT
 

Posts: n/a
Hummer H1 - low poly ^-^

no civic, i wasnt trying to diss you, i was just trying to explain so others didnt think the same? sorry if ui hurt your pride or summin, didnt think ud react like this

sorry if i offended you?
Reply With Quote
  #10 (permalink)  
Old 12-06-2003
Civic-Dude Civic-Dude is offline
Plastic Dashtrim
 

Join Date: Nov 2002
Posts: 76
Hummer H1 - low poly ^-^

'k then. yer reply hit the wrong place.

- Yazu -
Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
3dsmax 5.0+ users : Editable Poly or Editable Mesh? O_O multimediaman General Discussion 5 02-28-2006 12:25 PM
low poly hummer bushmaster TS_Falcon Work In Progress: Rendering and animation 8 11-29-2005 04:53 PM
Poly count for RBR cars Aiq General Discussion 3 08-20-2005 07:51 AM
high poly cars and low poly cars... keij3d General Discussion 4 08-14-2004 01:03 PM
maya poly modeling hpghost Requests 1 07-12-2004 04:27 PM



All times are GMT -5. The time now is 02:06 PM.



Design By: Miner Skinz.com
Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.0.0 RC6