It appears you have not yet registered with our community. To register please click here...

Forums Register FAQ Members List Mark Forums Read
AWARDS FRONTPAGE FORUMS DOWNLOADS GALLERY IRC

Go Back   Scratch Made Cars - Car Blueprints Forum > Work Area > Work In Progress: Rendering and animation

Work In Progress: Rendering and animation Show off your projects you are working on

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 12-05-2006
LexXx's Avatar
LexXx LexXx is offline
Magical Tree
 

Join Date: Dec 2006
Posts: 17
BMW m6 i gess :)

hi everyone i started modeling in Maya so i did somthing without textures, couse i dont know yet how to do this so i need u to comment
tnx




Last edited by LexXx : 12-05-2006 at 11:10 AM.
Reply With Quote
  #2 (permalink)  
Old 12-05-2006
RedStar's Avatar
RedStar RedStar is offline
1337
 

Join Date: Aug 2005
Age: 19
Posts: 2,009
Send a message via MSN to RedStar
You need to work a lot on poly placement. Can you show your wireframe so we can guide you in a different direction then you are approaching atm.
Reply With Quote
  #3 (permalink)  
Old 12-05-2006
LexXx's Avatar
LexXx LexXx is offline
Magical Tree
 

Join Date: Dec 2006
Posts: 17
Sub-D

Poly


Last edited by LexXx : 12-05-2006 at 11:30 AM.
Reply With Quote
  #4 (permalink)  
Old 12-05-2006
jsruk's Avatar
jsruk jsruk is offline
Carbon Fibre Cupholder
 

Join Date: Sep 2004
Location: Croatia, Zagreb
Age: 20
Posts: 594
Send a message via ICQ to jsruk Send a message via MSN to jsruk
Like real, lol, it's way too bumpy and way too inaccurate

Light Wave 9.0...

Reply With Quote
  #5 (permalink)  
Old 12-05-2006
Silent][Moebius's Avatar
Silent][Moebius Silent][Moebius is offline
VIP
 

Join Date: Dec 2005
Age: 21
Posts: 3,120
Send a message via ICQ to Silent][Moebius Send a message via MSN to Silent][Moebius
wow Jsruk i guess that will help him fix his model :roll:

@LexXx
anyway it would be great if you could show an unsmoothed wire

I'm a Prefectionist
Reply With Quote
  #6 (permalink)  
Old 12-05-2006
RedStar's Avatar
RedStar RedStar is offline
1337
 

Join Date: Aug 2005
Age: 19
Posts: 2,009
Send a message via MSN to RedStar
Jsruk - Please start respect new artists.

Onto the car. If you would like i have some video tutorials out there for free on how to properly model some parts of a vehicle and that can help you understand a little bit more about how polymodeling works. I understand you are using another software but something is better then nothing.
Reply With Quote
  #7 (permalink)  
Old 12-05-2006
jsruk's Avatar
jsruk jsruk is offline
Carbon Fibre Cupholder
 

Join Date: Sep 2004
Location: Croatia, Zagreb
Age: 20
Posts: 594
Send a message via ICQ to jsruk Send a message via MSN to jsruk
Quote:
Originally Posted by *RedStar*
Jsruk - Please start respect new artists.
Sorry, i didn't mean anything, just commenting

Light Wave 9.0...

Reply With Quote
  #8 (permalink)  
Old 12-05-2006
LexXx's Avatar
LexXx LexXx is offline
Magical Tree
 

Join Date: Dec 2006
Posts: 17
Quote:
anyway it would be great if you could show an unsmoothed wire
sorry, but the model itself was making in sub-D not in poly so it will be a little problem to unsmooth it...( if ill convert it to poly i have to fix ALL car..
Quote:
Onto the car. If you would like i have some video tutorials out there for free on how to properly model some parts of a vehicle and that can help you understand a little bit more about how polymodeling works. I understand you are using another software but something is better then nothing
I very value your help.. if u can show me when, where and how get your tutorial
tnx to u all
p.s
u trying to say that i have to change the software? and what all ppl here using?

Last edited by LexXx : 12-05-2006 at 10:17 PM.
Reply With Quote
  #9 (permalink)  
Old 12-06-2006
RedStar's Avatar
RedStar RedStar is offline
1337
 

Join Date: Aug 2005
Age: 19
Posts: 2,009
Send a message via MSN to RedStar
Whenever somebody tells you to switch your software dont listen to them unless your using a ****ty low poly modeling software and you want to do high poly. The deal with all the high quality software on the market today is they all do almost the same thing. Only thing that matters is what you are happy with. I myself use 3D Studio max and have used it for years. People have told me to switch to XSI, Maya, Lightwave and i didnt say no right away i tried it but at the end i felt 3d max is my home. So if your using some software you like very much STAY WITH IT!
Also there are 2 major modeling styles out there which use different software. There is Poly and Nurbs. For nurbs you dont want to use any software thats made for poly modeling even if it can do nurbs. Main reason is cuz it sux. 3D max is very bad for nurbs. Only software i can think of thats good with nurbs and poly is probly Maya.

About the tutorials. Here is a link to them. THey are made in 3d studio max. But the technique should remain the same

Index of /Video Tutorials/Video Tutorials

Last edited by RedStar : 12-06-2006 at 01:19 AM.
Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -5. The time now is 03:18 PM.



Design By: Miner Skinz.com
Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.0.0 RC6