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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 12-14-2006
ender85 ender85 is offline
Magical Tree
 

Join Date: Nov 2006
Posts: 17
BMW M3

So the Supra prints that I had blew....didn't line up even a little bit. So i said F*ck them, and started this M3 today, spend the last 4 hours or so getting this guy done, but i am too lazy to render anything for ya, cause its not done yet.

C&C welcome, actually you will die if you dont leave any
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bmw-m3-beemer_fender.jpg  
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Old 12-14-2006
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clix101 clix101 is online now
GPS System
 

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nice start, poly placement looks good
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Old 12-14-2006
billyfx billyfx is offline
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I've tried modeling this car before and have failed miserably. You are doing great so far. I'll be keeping an eye on this one.

You'll never know if you never ask!
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Old 12-14-2006
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not a bad start.. poly placement not very impressive, but if it does the job, then keep it, the back of the fender though could use a few less polies, and still not lose the shape
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Old 12-14-2006
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Stratous Stratous is offline
V6 Inside Decal
 

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I see a lot of areas that could cause a lot of problems later, but we'll need to see some smoothed images before I could tell you anything for sure.

Projects:
http://stratous.250free.com/Models/

Real Rides:
2002 Dodge Dakota Sport+ - 4.7 V8, 4X4, Auto
1989 Dodge Daytona Shelby - 2.2l Intercooled Turbo, 5 speed
1988 Dodge Daytona Shelby Z - 2.2l Intercooled Turbo, 5 speed
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Old 12-14-2006
ender85 ender85 is offline
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Join Date: Nov 2006
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yeah the back side needs that weird set of polys for a "side grill/air intake" that is there. I think im goig to rework it a little though, its just a pain, cause you need so many lines for such a small part.
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