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Work In Progress: Rendering and animation Show off your projects you are working on

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  #1 (permalink)  
Old 12-16-2006
o.j o.j is offline
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BMW M Coupe 2006

Hi guys, back again after a long while. I now have two computers, the old one which once again managed to loose my project and a new laptop which has pretty decent hardware to ease things a little.
I must say it's been so long that it took some time to get started again but modelling the m coupe is really fun yet difficult at times.

Oliver
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bmw-m-coupe-2006-1.jpg  bmw-m-coupe-2006-2.jpg  bmw-m-coupe-2006-3.jpg  

Oliver
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Old 12-16-2006
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looks great so far, keep it up
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Old 12-16-2006
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i loved that carpaint.model is clean nuff cant crit on accuracy i dont know the car well ..good luck with rest
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Old 12-16-2006
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Thanks guys. The funny thing about the carpaint is that it is the simplest thing ever. Basically a vraymtl with the diffuse set to yellow and the reflection set pretty high. Reflections courtesy of the good old beach probe hdri

Oliver
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Old 12-17-2006
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More updates
Don't mind the lack of shadows as they are not important at the moment. Also the back is very much not finished yet.
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bmw-m-coupe-2006-5.jpg  bmw-m-coupe-2006-6.jpg  

Oliver
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Old 12-17-2006
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I think the side skirt needs too be rounder on the seems by the door/fender area...
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Old 12-17-2006
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Nice car, looks clean, keep up

Light Wave 9.0...

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Old 12-17-2006
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Nice. Looks good to me.
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Old 12-18-2006
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Red i think you´re right. I´ll see to it asap.
jsruk & John thanks guys.

Oliver
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Old 12-18-2006
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looks pretty accurate

I'm a Prefectionist
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Old 12-20-2006
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outside and top edge of taillights are wrong, they should be round, also you should look at a reference picture of the trunk, because that is wrong too

your door the bottom rearmost part of it isn't correct either, it should keep bending inward for just a touch more

there are also parts of your front bumper that aren't right either (especially the bottom center beam, it needs to be round, not have those hard edges you have) also the lines that drop down from the headlights look like the outside parts are too hard and should be more smooth etc. just look at more reference pictures

Team STi

"uh oh, yep i'm flyin through the air, this is not good"

Last edited by XCNuse : 12-20-2006 at 09:06 PM.
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Old 01-03-2007
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XCNuse thanks for the comments, i´ve worked on the parts you mentioned.

Time for updates i guess, not a lot of work done but i´ve done my best to make things smoother and fixed quite a lot of mistakes i had before. Also modelled new rims for it. I´ve placed a lot of focus on rendering since this is the part i´ve forgotten the most and i´m trying to learn new ways of doing studio renders.

I´m still trying to force myself to start with the tyres. The headlights look a bit basic because well, they are The lower part of the trunk is still abit bumpy i know, i´ll get to it as soon as I start modelling the rear lights, that should be fun. The curve at the bottom ofthe doors will be smoother once i finish the seams. That's it i guess. As usual if you see anything wron or think something should be different speak up, any kind of comments are welcome.

Btw i know i´m late but happy year 2007 everyone
Attached Thumbnails
bmw-m-coupe-2006-8.jpg  bmw-m-coupe-2006-9.jpg  bmw-m-coupe-2006-vp1.jpg  bmw-m-coupe-2006-vp2.jpg  

Oliver
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Old 01-03-2007
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nice car.....keep going
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Old 01-04-2007
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check out the area below the rear lights, there is a massive bump there

keep going this should be really good in the end!

I'm a Prefectionist
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Old 01-07-2007
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I think i might have to remodel some of the rear if i cant get it straight, we´ll see. For now here is a bit better render (i think so at least )
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bmw-m-coupe-2006-10.jpg  

Oliver
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Old 01-07-2007
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nice stuff, just keep going!

I'm a Prefectionist
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Old 01-07-2007
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looks good in white, you still have plenty of bumps though

Team STi

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