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Work In Progress: Rendering and animation Show off your projects you are working on

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  #301 (permalink)  
Old 09-28-2008
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Alan


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My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #302 (permalink)  
Old 09-28-2008
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Same process as the previous.

Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

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My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #303 (permalink)  
Old 09-29-2008
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- just when I thought it would not get any better!

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  #304 (permalink)  
Old 09-29-2008
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Awesome job dude. Details, model and render are top notch. But I'm refreshing my question: Can you write something about post process which you used. I understand you just put those render elements to Photoshop and changed layer blending or what?

| Lamborghini Miura P400 | Lamborghini "Rambo" LM002 | Lamborghini Gallardo Superlegerra | BMW E30 M3 DTM |

(click to see full render)
[19:13] multimediaman: lamborghini tractor > volvo group A race car
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  #305 (permalink)  
Old 09-29-2008
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Quote:
Originally Posted by janusz_the_maker View Post
Awesome job dude. Details, model and render are top notch. But I'm refreshing my question: Can you write something about post process which you used. I understand you just put those render elements to Photoshop and changed layer blending or what?

Some extra references:

VRay Documentation - VRay Render Elements

Simply I activated render elements from the render setup menu (F10).

Click add and choose this elements, that will be created while rendering. Naturally you could specify every image saving destination:

- vray_rawshadow: vray frame buffer renders shadow channel
- vray_rawlighting: vray frame buffer renders lighting channel
- vray_rawreflection: vray frame buffer renders reflection channel
- vray_rawrefracion: vray frame buffer renders refraction channel

Finally every single channel is an image that you could mix to the original rendering using photoshop layers, just to make every channel more visible. Normally I inverted shadow channel and add it in photoshop using multiply mode. Other channels are mixed in screen mode.

I hope to have been clear

Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

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My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #306 (permalink)  
Old 09-30-2008
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Thank you very much. I was playing a bit with those render elements earlier, but...

anyway thanks again.

| Lamborghini Miura P400 | Lamborghini "Rambo" LM002 | Lamborghini Gallardo Superlegerra | BMW E30 M3 DTM |

(click to see full render)
[19:13] multimediaman: lamborghini tractor > volvo group A race car
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  #307 (permalink)  
Old 10-02-2008
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I had a problem with my monitor gamma, here you're two new corrected renderings:



Tyre sidewalls are currently too much reflective, so they're too light.

Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

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My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #308 (permalink)  
Old 10-03-2008
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New rendering:



Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

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My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #309 (permalink)  
Old 10-03-2008
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sweet as! very nice render it shows all the details well done

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  #310 (permalink)  
Old 10-04-2008
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Thanks! Another one, but for the moment no better environment, I'm testing new materials:



Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

Visit my website

My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #311 (permalink)  
Old 10-04-2008
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Really impressive work. I'm amazed

| Lamborghini Miura P400 | Lamborghini "Rambo" LM002 | Lamborghini Gallardo Superlegerra | BMW E30 M3 DTM |

(click to see full render)
[19:13] multimediaman: lamborghini tractor > volvo group A race car
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  #312 (permalink)  
Old 4 Weeks Ago
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I reprised the project about 1970 lemans pitlane:







New asphalt 5000px texture. Maibe I must increase carpaint reflections. More objects will be added in scene soon.

Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

Visit my website

My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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  #313 (permalink)  
Old 4 Weeks Ago
rixvette rixvette is offline
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Beautiful work. If you should like to have molds and castings make from your parts, I am available.
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  #314 (permalink)  
Old 4 Weeks Ago
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Wow. The detail and precision is simply breath taking and looking through this threads pages at your progress is a real treat.

Software: 3D Studio Max 9 SP2 | VRay Advanced 1.5 RC3
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  #315 (permalink)  
Old 4 Weeks Ago
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To add more live in the scene Alan I suggest adding people in it.

but its f*cking impressive .
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  #316 (permalink)  
Old 4 Weeks Ago
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hmmm i think Ferrari started only in red in 1970
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  #317 (permalink)  
Old 4 Weeks Ago
Erik_S Erik_S is offline
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That is awesome! Really good job on it!

I just ahve a question. I jus tstarted experimenting with vray elements. But everytime when i want to save the shadowmap i only get a pure black image. You know what could be wrong? thanks
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