rallydriver ----> i thought of that too , but it's ok , i'll take a break now from the hummer and start a new project (not dumbing it just freezing it for a while


)
catlin----> the parts of the thread which the car rolls on have an ID different than the other polygons so you can apply a dirt map to them without affecting the whole tire (Dust ,mud ,water...............) but as rallydriver said , sidewalls should be dirty too , (tech. has flaws )
Dr.FeelGood-->again ,*pats on back* ?? again ? LOL , thanks man, i did see two H2s yesterday (SUT and Normal) , really big differences , but that wasn't from me because i intended to model the blue car that gumy posted , and i think i did a good job there like you said


Redstar ------> i'll be starting a Lambo-Gallardo or Bugatti-veyron , see you there dude

, ok??