![]() |
![]() |
![]() |
|
![]() |
|
|||||||
| Work In Progress: Rendering and animation Show off your projects you are working on |
| |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
||||
|
hey ur putting it into a game right? i thort i memba u saying u were but i cbf looking through the whole thread to find out which game it was.. so if u r putting ut into a game, which one/s?
Model is great btw man.. ![]() "A closed mouth gathers no foot..." (\_,/) (O.o) This is Bunny. (> <) Copy Bunny to your signature to help him achieve world domination. Current WIPs: Porsche Carrera GT |
|
||||
|
Thanks for comments
![]() @marty-bett As much games as possible. I just need to find converters for certain games. I already have converters for Racer and World Racing 2. Then there's Need For Speed Hot Pursuit 2 which i'm quite master at and handle the conversion myself, but at this moment i'm not sure if that game will handle the massive polycount... .:: UPDATE ::. SMOOTH: WIREFRAME: ![]() As you can see i got a bit tired of the body and started the engine. Way more highpoly than expected: 19.205 polygons and still not finished yet. |
|
||||
|
Thanks Pedro.
.:: UPDATE ::. ![]() Here are some hires Zmod shots. I consider the engine finished although there's still few parts missing. Modeling them would eat another 5.000 polygons and i found it meaningless since the engine isn't seen that well anyway. Whole car is now at 68.791 polygons. Still few things to do + model the interior. I think i'm gonna hit 80k soon... |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |