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Work In Progress: Rendering and animation Show off your projects you are working on

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  #41 (permalink)  
Old 03-11-2007
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Are you still following that tutorial you said you got ??
If so , can you plz remind me where did you get it from , cuz i can't find where i read that :S
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  #42 (permalink)  
Old 03-11-2007
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Thanks for comments everyone

@ Xer0123 - Thanks, I missed that. It seems like the render setup really brings out any sort of flaw in a model. I don't think that was even visible in the viewport, same with the crease in the back. Anyway, I'll try to fix that.

@ Nitro-x - Thanks. The tutorial would be for the Murcielago. It's the Mastering Maya: Advanced Modeling course from 3dbuzz. As for the tutorial, I still watch the videos now and then, but since I am aiming for a higher level of detail, I usually see how they do it then do my own thing. The post I mention it is here: http://www.smcars.net/forums/work-pr...ago-lp640.html
Although I am also using younglion's studio setup for both cars. It's here: http://www.smcars.net/forums/tutoria...-tutorial.html
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  #43 (permalink)  
Old 03-14-2007
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Worked on the Gallardo some more. Added some materials to the wipers and tried to fix the bumps.
Attached Thumbnails
lamborghini-gallardo-spyder-gallardo_front_08.jpg  lamborghini-gallardo-spyder-gallardo_wipers_02.jpg  
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  #44 (permalink)  
Old 03-14-2007
Niray Niray is offline
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Cool wipers
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  #45 (permalink)  
Old 03-26-2007
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Well, FINALLY an update on my Gallardo. I just got the taillights modeled today, and thought it would be a good time to post it. There are a few things that I will be changing to the taillight, like the bottom part of the chrome reflection piece. It's sticking too far out, so I'll pull that back. There looks like some weird shadowing going on, as well.

I'm including a break-down of my taillights.

@ Niray - Thanks
Attached Thumbnails
lamborghini-gallardo-spyder-gallardo_taillight_02.jpg  lamborghini-gallardo-spyder-gallardo_taillight_03.jpg  lamborghini-gallardo-spyder-gallardo_taillight_04.jpg  
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  #46 (permalink)  
Old 03-26-2007
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great work man! great attention to detail. i like that exploded view. how did you do that honeycomb part?


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  #47 (permalink)  
Old 03-26-2007
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looking real good, love the detail, keep it up
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  #48 (permalink)  
Old 03-26-2007
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WoW :O thats a lot of detail.... amazing man really...
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  #49 (permalink)  
Old 03-26-2007
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great work. nice details...

sorry my bad english



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  #50 (permalink)  
Old 03-26-2007
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wow, very nice work on the tail lights!
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  #51 (permalink)  
Old 03-26-2007
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Great details, amazing work. Lookin' great!
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  #52 (permalink)  
Old 03-26-2007
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Quote:
Originally Posted by DJP
great work man! great attention to detail. i like that exploded view. how did you do that honeycomb part?
yeah... how did you do the honeycomb bit? :] and the honeycomb mesh.

great work by the way... gotta love gallardos.
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  #53 (permalink)  
Old 03-27-2007
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WOW, so detailed.. no texturing for u... always thought it wud b a good idea 2 do that but im not talented enough!! thnx for the tut btw

Keep going

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  #54 (permalink)  
Old 03-27-2007
rickyss rickyss is offline
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hello masakari i have great admiration for you work, but in my opinion, this model's windshield wipers are way too big, or proeminent, i dont know, maybe they are the right size but they sort of stand out somehow, taking over the model.
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  #55 (permalink)  
Old 03-28-2007
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Thanks for the comments everyone.

I worked on the taillight a little more. Mostly working with the materials, and also tweaking the vertices on the chrome reflector. I also did another render of the front after I tweaked a few vertices, added some blurry reflections to the floor, and worked with the red paint.

@ rickyss - Part of it is that I don't have the black strip behind the windshield (I attacked a picture to show what I mean). Adding a dashboard will also help make it look right. Although, I was looking some pictures at well, and it looks like the front of windshield needs to be pulled down a bit, as well at the wipers.

@ marty-bett - 99GsTurbo's been showing me some models from people who prefer to model everything, so I thought I would try it myself. I also intend to do the same for the tire wall. Once you get used to the different tools and tricks it's not too hard to model the taillights, but it does take a while to make.

@ DJP and nzjimmy2001 - As you guy likely already know by now, I made a tutorial on how to make that honeycomb mesh. I would have just responded here, but it was getting too long, so I just decided to make a tutorial out of it. http://www.smcars.net/forums/tutoria...mb-object.html
Attached Thumbnails
lamborghini-gallardo-spyder-gallardo_taillights_05.jpg  lamborghini-gallardo-spyder-gallardo_front_09.jpg  lamborghini-gallardo-spyder-gallsp66.jpg  

Last edited by Masakari987 : 03-28-2007 at 02:57 AM.
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  #56 (permalink)  
Old 03-28-2007
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Lookin good so far man.
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  #57 (permalink)  
Old 03-28-2007
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omg... the rear lights are realy awesome

sorry my bad english



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  #58 (permalink)  
Old 03-29-2007
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Thanks for the comments.

Well, I added the lambo logo and the light on the spoiler, although, the mats need some more work. I also added some detail to the grills, but they don't show up well in the render, so I included a shot from the viewport.
Attached Thumbnails
lamborghini-gallardo-spyder-gallardo_side_07.jpg  lamborghini-gallardo-spyder-gallardo_rear_12.jpg  lamborghini-gallardo-spyder-gallardo_grill_01.jpg  

Last edited by Masakari987 : 03-29-2007 at 03:19 AM.
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  #59 (permalink)  
Old 03-29-2007
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ur read color is realy good i love it...
why u did that on the grill.. i mean... some hollow are covered...

sorry my bad english



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  #60 (permalink)  
Old 03-29-2007
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the renders have a very photo realistic feel to them. good job

I'm a Prefectionist
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