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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 02-15-2007
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Renault Clio II 5d (1998)

Hi! This is my third project. I've also done Fiat 500 and Fiat 126p, but both of them haven't got wheels now. I'll add them soon. This car would be more difficult, because I haven't got good top viewport and this car (real) have a lot of bumps. Here is what I have now (smooth version and version without meshsmooth). I hope this hasn't got many errors.
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renault-clio-ii-5d-1998-1.gif  renault-clio-ii-5d-1998-2.gif  

Last edited by LOST : 02-15-2007 at 04:25 PM.
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Old 02-15-2007
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You should reduce the amount of your polies. Since you're gonna use meshsmooth you really don't need that much them. Also it's easier to control your mesh when using less polies you won't get bumps that easily
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Old 02-16-2007
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Quote:
Originally Posted by FlashG
You should reduce the amount of your polies. Since you're gonna use meshsmooth you really don't need that much them. Also it's easier to control your mesh when using less polies you won't get bumps that easily
I can't do that because this car must have this two bumps on that part.
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Old 02-16-2007
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FlashG meant vertically, not horizontally
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Old 02-16-2007
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Indeed vertically, thanks MP5 for correcting
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Old 02-16-2007
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Today I've done hood. Here are next screenshots (smoothed and unsmoothed version).
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renault-clio-ii-5d-1998-3.gif  renault-clio-ii-5d-1998-4.gif  
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Old 02-16-2007
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I dont want to seem like an asshole or anything but you seriously need to get rid of more than half of those polies. Main reason is because your not using them properly first of all. Your suppose to be able to control all of them and keep it all even. Right now yours is just.... all over the place. Also, post us screenshots without wireframes over them so we can see if you have bumps because wires are pritty much hiding your mesh and atm i think its very bumpy.
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Old 02-17-2007
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Quote:
Originally Posted by *RedStar*
Also, post us screenshots without wireframes over them so we can see if you have bumps because wires are pritty much hiding your mesh and atm i think its very bumpy.
Here it is. I don't think that this is "very bumpy".
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Old 02-17-2007
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Today I've done all front parts made of plastic. Here are 2 renders and screenshot with meshsmooth on (I have converted some parts to editable poly - top hood vents). I don't know what is wrong with screenshot but it works on full image version.
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renault-clio-ii-5d-1998-6.gif  renault-clio-ii-5d-1998-9.gif  renault-clio-ii-5d-1998-7.gif  
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Old 02-17-2007
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very bumpy. The hood has 2 horizontal bump like lines that is a result of your poly placement. Areas around the headligh could be better worked on too. Good luck.
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Old 02-18-2007
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Quote:
Originally Posted by Xer0123
The hood has 2 horizontal bump like lines that is a result of your poly placement.
I'll try to fix that.


Quote:
Originally Posted by Xer0123
Areas around the headligh could be better worked on too.
It looks like this because car paint is two sided, but when I look at the blueprints it is mached with them well.
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Old 02-18-2007
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Today I've done doors and side keyhole. Now I can see 3 bumps (render 2) but tommorow I won't have time to fix that, so I'll fix it on tuesday. If you can see more bumps let me know.

When I'll finish this one (I think that :? maybe :? in the next week - I'll do an interior for this one.) I'll change it to 3d and sedan (Thalia) versions .
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renault-clio-ii-5d-1998-10.gif  renault-clio-ii-5d-1998-11.gif  
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