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| Work In Progress: Rendering and animation Show off your projects you are working on |
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becomes better and better, but still have some roughness...One of them: take your attention on rear tilelights and brakelights.In earlier version, distance between roof, rear window and side rear windows was more correctly...One more: check references, directional lights is not sinkin, they just bind to body.Between them placed rubber...![]() |
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I'm glad you noticed that Vasily =) Since I was remodeling headlights I was too lazy to make details
I will fix that and the rear window, also.nb - that was no forcing man, I am pleased because you helped me. Thanks to you my Porsche is more looking at what it should look at ![]() Quote:
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Indeed, this is a good model. What's better is that the modeler is good too.
However, i don't think that you should delete the entire max file to start over again because it is always good to have the old one lying around so that you don't make the same mistake again. |
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Sure
![]() But the reason I delete it anyway is "new chance" for modeling again. Off course, i do it only if I have just about half or less of model finished. Sometimes I find remodeling fun and is always new experience. Btw - I actualy hardly ever delete max file But I do remodeling quite often |
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Really nice work!
Surely I'll follow this topic! Alan ![]() Alan Guerzoni: 3d car modeler & GranTurismo photographer Visit my website My wip: 1970 Ferrari 512s "coda lunga" (longtail) |
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Very encouraging comments here!
Thank you all for replies! Since last time I worked on geometry of a car and improved it. Exterior is definitely finished. After palat's help tail lights look awesome =) Now onto interior - I started of a door and roof and made some basic shape. Also, seats are finished and now I need to model back seat. References appreciated, and comments. Cheers ![]() EDIT: Here are some screengrabs Last edited by Niray : 03-06-2007 at 09:16 PM. |
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