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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Another S2000
This is my first actual car. I self taught myself to model engine parts and rims. Now i've been looking over tutorials on building cars and made up my own way to do one. So here is my s2000, probably not the best thing to start out with but it has some hard lines that I figured would help me with practicing.
![]() ![]() ![]() My most favorite picture ![]() Trying for an Orange Metalic ![]() Carbon Fiber Texture sucks but still learning the Unwrap UV function ![]() ![]() Better hood lines, not so round on the edges as the first 4 pics are. Still having a problem with the corner by the windshield. ![]() |
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Looks pretty good for a first car. Some issues would be: renders could use some better reflections. Rims look like they need to be Subdiv or more polygons. The are some pinches in the front. Keep it up though. Are you doing interior?
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looks nice
try looking at more reference pics for accuracy though ill give some links at the end. A wire frame would help us sort out some of the bumps and piches on your models, keep it up ![]() Links: CGCars 2001 Honda S2000 - Blue Sfear Honda S2000 - GrandTurbo2405 |
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hello! nice work for a fist car. of course there are some bumps and a line outside the headlights that looks weird, some inaccuracies here and there but nothing major overall. i think you should divide some polys for a smoother look. im working hard on my first car too, will post it here soon, i hope.
p.s. the rims are bad...i hope you are using those just for general overall look of the car ![]() |
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