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hi guys thanx for the replies.
@ Mertz, can you clarify what you mean by the flatness of the bumper.
@ Lynx, in regard to my chrome; i can tell you OR i can send the surface to you. Basicly it's a standard very lighty blue colored surface.
Diffuse is set to low(30%), Reflection set to 80% with a gradient overlay.
This gradient is set to incedence angle so that the surface reflects more when the viewing angle is sharp ( in relation to the object ).
Last but not least, pick a nice image as a reflection map (preferably a HDRI based spherical map), then simply add a little bloom effect and voila.
Hmmm. easier to send the surface to you.
Note this is intented for Lightwave 9
If u use 3DSMax i can't help you
Hope this helps

There Is No Substitute For Cubic Inches!!!
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