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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 03-11-2007
Holy_Satan Holy_Satan is offline
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Audi TT

not all, just a part. let say, my first. tell me what you think about it, any advice? hope it's not so bad. and sorry for it's name.
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Old 03-11-2007
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looks fine keep going,is it going to be smothed or a low poly model? cos if its low poly then you need to start optimizing,are you working from a tuturial?
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Old 03-11-2007
Holy_Satan Holy_Satan is offline
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I'm going to make it high-poly, but i don't know how it will be in the end. as i said, my first seriously projekt. have a look on render versions, one smother than antoher. i read tutorial about it, but it was short, i'm doing it myself.
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audi-tt-3-strzal-tt.jpg  audi-tt-4-strzal-tt.jpg  
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Old 03-11-2007
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ok looks fine but you need to chamfer the edges you want to be hard
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Old 03-12-2007
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I think you should work on hood shape, cos' it's lookin' very strange and unreal.
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Old 03-12-2007
Holy_Satan Holy_Satan is offline
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what do you excatly mean by that? unreal is rendered version, or maybe wire frame? i need all advices, so when you write what it's wrong, write why and your suggestion, i must know how to repair it. understand me, i'm a beginner.
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Old 03-30-2007
Holy_Satan Holy_Satan is offline
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update:
only wire frames. tell me everything what you think about it.
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audi-tt-5-strzal-tt.jpg  audi-tt-6-strzal-tt.jpg  audi-tt-7-strzal-tt.jpg  
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Old 03-30-2007
rickyss rickyss is offline
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hello holy!! the only suggestion i can make so far is that you should lose the triangles and ploys that have more than 4 faces by any means. they always turn into bumps. also, i believe that the lines can have a better flow on the mesh
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Old 03-30-2007
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Quote:
Originally Posted by Holy_Satan
what do you excatly mean by that? unreal is rendered version, or maybe wire frame? i need all advices, so when you write what it's wrong, write why and your suggestion, i must know how to repair it. understand me, i'm a beginner.
Sorry. I've forget to reply on that. Here it is what i ment, but I think it looks better now.
Could you post a quick render?
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Old 04-02-2007
Holy_Satan Holy_Satan is offline
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to Lost: this point between hood and not made grill is only when I use subsurf, it's kind of strong smooth. I think I should separate doos and hood from the rest of car. now, have a look on renders. don't know why, but when I set smooth some faces are turning black. I guess I must flip normals (you can't see these black faces there).
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audi-tt-8-strzal-tt.jpg  audi-tt-9-strzal-tt.jpg  audi-tt-10-strzal-tt.jpg  
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Old 04-02-2007
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Hi Holy, do you have any ref pics on the TT, as you need to have them. the shape is there for the model, but you need to follow the lines correctly, let us know if you cant find good ref pics,
The front bumper is off, and bumpy, and you need to use chamfer a lot more on areas like wheel arches. look for the Audi TT wip in herestarted by red star to see what I mean.
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