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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 04-16-2007
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Ford Galaxie (Brazilian) 1967

Hi all,

This was the first "modern" Brazilian-made car. The dies were shipped to Brazil when the Galaxie was redesigned in USA, but only for the 4door sedan. With minor changes the car was produced until the 80s as the most expensive in the market.

Although not a wip i am posting the first steps from box to poly modeling.

First image shows the reference planes and the nonrenderable dimensions box, inside of which the model is built.
Second image is the start of the model, then it is cut according to the model lines.
Fourth image shows the extrude faces that form the roof, fifth image shows FDD box on these faces and the Symmetry modifier applied.
Last image shows the body under turbosmooth.
Attached Thumbnails
ford-galaxie-brazilian-1967-1.jpg  ford-galaxie-brazilian-1967-2.jpg  ford-galaxie-brazilian-1967-3.jpg  ford-galaxie-brazilian-1967-4.jpg  ford-galaxie-brazilian-1967-5.jpg  

ford-galaxie-brazilian-1967-6.jpg  

Last edited by palat : 04-16-2007 at 11:34 AM.
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Old 04-16-2007
rallydriver rallydriver is offline
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Oh yeah a tutorial. Thanks for sharing the tips´n pieces.
Looks cool !
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Old 04-16-2007
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I find it interesting!
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Old 04-16-2007
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Thanks rallydriver and tiberius

Here's progress on the wip, windows cut, taillights and beggining of front detail. The boxy shape of this car tends itself perfectly to box modeling.
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ford-galaxie-brazilian-1967-9.jpg  
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Old 04-16-2007
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these shots show better the details I thought were missing, and they are there. I have to say the brasilian Cars had a unique touch going into the 70's and the later ones remind me of the Australian LTDs some. Great stuff!!! I'm definitely a fan.
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Old 04-16-2007
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Yes maybe the light setup on the final renders did hide some detailing.
The no-nonsense razor-edge design is characteristic of 60s Fords, and even the "coke-bottle" is discrete. Upon freely rotating the body object i could not help but identifying this same design with the 66 Mustang, a proof of Ford's firm and coherent styling general directions.
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Old 04-16-2007
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looks realy good,

sorry my bad english



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Old 04-16-2007
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i find that certain colors also can aid in hiding details at certain angles as well. I have some cars in games that do that only with specific colors,and at certain angles.

Last edited by tiberius : 04-16-2007 at 02:21 PM.
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Old 04-16-2007
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Colors can be really deceitful. Anyway here's the Galaxie in grey, one of the original options on the color chart:





Some nasty artifacting, must check.
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Old 04-16-2007
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Damn you're fast and still you can make such gorgeus work
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Old 04-16-2007
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I see the details nicely with this color. very nice!!
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Old 04-16-2007
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Thanks Flash but please note that this wip has been going for a couple of weeks, only now i posted the images. :lol:
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Old 04-16-2007
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The Variations on this model are interesting considering they used the 4 Door and modified it for things like Funeral cars with a totally different look than the american station wagons.
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Old 04-24-2007
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True, tiberius. The funeral car was a one-off private venture.
Well there was no reason to produce and market all bodystyles, given the car expensive price. Ford put a good deal of money into the Brazilian Galaxie and it slowly paid off. Anyway the constant, albeit minor restyling, proves the car had its own safe niche.
Well after the forum hacking my account was disabled so i had to re-register. I re-rendered the grey car renders with an increased interpolation sampling and it apparently worked, check the updaded images.

[ ]
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Old 07-31-2007
SVT_MAN SVT_MAN is offline
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Any chance of making a 1964 Ford Galaxie 500? That's what I own. Beautiful work you did on this 1966 though.
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Old 08-01-2007
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Yes the 64 Ford is the last year with the trademark round "turbine" taillights...
I am a staunch Chevy fan but the number of Fords models in my gallery is gradually increasing, so who knows.

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Old 08-01-2007
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PALAT: I'm very impressed that you'd model Fords if you're a Chevy guy. When I modelled cars for NFS HS, I always found it hard to model Chevys as a Ford guy.

Anyway, here is something that may be of help if you decide to model it:



This is based off a convertible, unfortunately.

Here is my favorite picture of a 64:



Something about those wheels make the car perfect looking to me anyways.


If you ever do decide to model the car, I have access directly to the car so I could get you whatever pictures you needed.

Keep up the good work!

(I've got better front, side, and back pictures if they would help.)
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