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Work In Progress: Rendering and animation Show off your projects you are working on

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  #91 (permalink)  
Old 11-05-2007
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Catlin Catlin is offline
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Yeah man,looking very nice and smooth.You need some pro to render this for you to make it look even more amazing. Keep up the good standard of work!


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  #92 (permalink)  
Old 11-05-2007
Erik_S Erik_S is offline
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thanks all for the comments. Yes i know about the rendering, i am experimenting now to make a good looking render. Re doing all materials and hoping that it becomes better
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  #93 (permalink)  
Old 11-06-2007
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About the interior, the specular highlight on leather is too high I think. But otherwise, the modelling is excellent.

About the exterior, you have bumps on the sideway, but I think you already know that. The air intake in front of rear wheels needs to be curvy, you've made them too straight.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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  #94 (permalink)  
Old 11-06-2007
Erik_S Erik_S is offline
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thanks tom, i know about the bump on the side, that is one of the bumps i was speaking about. About the air intake thx will take a look at it.

So i went experimenting with rendering. So far i'm only happy with the floor and metallic material. All other materials need improving.

I don't know what i will do next, or i go further experimenting with rendering, or i will go on with modelling (interior) or i will start a new car (aston martin db9). For now i don't know yet what i'm going to do

C&C on render please
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chevrolet-camaro-concept-test6.jpg  
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  #95 (permalink)  
Old 11-06-2007
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Prykie Prykie is offline
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Nice start, the rim mat needs to be more metallic. Really nice start though!
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  #96 (permalink)  
Old 11-06-2007
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Patrick_F Patrick_F is offline
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Nice mate!
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  #97 (permalink)  
Old 11-06-2007
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The render is really impressive, I like the style.

But I've spot some issues :

- The Chevy badge needs to modelled, and not to be a simple texture.
- The hood goes too high, please look this refpic :
http://www.only4mal.com/images/chevr...ro-concept.jpg
- The top of side mirrors have an unnecessary edge, please see the above link too.
- There is a little detail (small light or badge, I don't know) just behind the front wheel, above the sideskirt. You didn't model it yet.

I agree with Prykie, the shader for the rims needs to have more blurry and intense reflections.

Good work !

PS : The refpic shows also what I've meant about the side air intake.



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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  #98 (permalink)  
Old 11-06-2007
Erik_S Erik_S is offline
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thanks tom for your critics,

- the badge is modelled, only it has to little depth and the materials are really bad.
- you're right about the hood i will fix it
- the edge is there, only less sharp

Chevrolet Camaro Concept (2006) - 1600x1200 wallpaper 25

- i know about the detail, it's the same as the rear license plate on the version shown on the net. I will make that part soon

As for the shaders, as i said i only did ground an metalic shaders, the rest is far from good and need lots of tweaking so don't worry it will be fixed.

thanks for your comment
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  #99 (permalink)  
Old 11-06-2007
KMyers-MG KMyers-MG is offline
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coming along nicely.

Keith (MyersGRFX) Myers
MG-Motorsports<br />Site Owner/Admin/Painter
http://www.mg-motorsports.net

WIP: 29 Chevy Pickup (Custom Street Rod) - http://www.smcars.net/forums/work-pr...treet-rod.html
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