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| Work In Progress: Rendering and animation Show off your projects you are working on |
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It looks really good so far. Keep it goin'!
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thanks man, i would keep working but I hit a roadbump. whenever I select edit poly modifier on some parts, max just crashes other parts like spoiler are fine, but headlights and things keep makiing it crash, however I can select anything else on the modifier stack except from edit poly, any suggestions on how to stop this occuring?
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try applying a default grey material to everything...also try mergeing the stuff into a new file...ive had a similar problem once, except it would crash every time you tried to remove a map from a material that was applied to an object, it was very annoying
![]() ![]() Current WIPs: SuperGT stuff LCA Contest: Days of Thunder Lumina Future Ideas: Late 80s/Early 90s Australian Touring Cars
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Well ,mine was just unusable because as soon as i opened it,it would just simply crash,but try not to overload ur pc.
EDIT* well i just figured out what was wrong with my s13,i just changed my graphics accelerator from direct3d to opengl and it works again ![]() Last edited by Catlin : 08-25-2007 at 11:03 AM. |
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@Catlin, yea was fixed when I reloaded the bp's lol
@advan - try switching to OpenGL. PS I can model now, but I have my doubts on renders, had a memory crash or two when I inserted brakes and rims into the main file. which is strange because these are my comp specs - 400GB HDD 1024MB DDR2 (dual channel) memory Ati Radeon X700 Pro PCI Express graphics card Intel Pentium D Processor 820 2.8Ghz |
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ye maybe I do, will save up for more. However, the scene hasn't got the wheels or brakes in it and the total polygons are like 160k smoothed, and I have had scenes b4 which have been up2 2 million in size, the viewports are all fine and they don't mess up when I select indivual parts to edit.
P.S. it works fine if convert it to edit poly and get rid of any other modifiers WTF EDIT - I found a solution, I just have to model like half the model, use the smooth tool within edit poly, then have to import it into another file to use symmetry, then I can use that for posting WiP's its a pain in the arse, but its better than nothing Last edited by crazy 989 : 08-26-2007 at 05:38 AM. |