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Rendering Problems C4D - Global Illumination
At the moment I'm building a scene for my future renders. As you can see, i have some Problems with the GI in the marked areas and the shadows.
Maybe you can give me some Hints. If necessary, i can post some screen-shots of the rendersettings. |
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hey looks like a very wierd problem, post a clay and an unsmoothed wire as well so i can take a closer look at those areas, also make sure there isnt any normals problems. Select all polygons and right click then chose align normals. But it looks like you need to up the following settings shown in the attatchment anyway. Hope this helps.
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