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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 08-02-2007
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Zonda F

This is my first real attempt at producing a high detail model. I have done many lower poly models in the past few years.

This is still early days and it need lots of work on the shading groups ect ( and a few more polys to make the back corners smooth)

I don't have to many reference pictures of the gearbox. The majority of it it covered up with the suspension. Which is why its pretty basic

More pics to come when i get further along
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Old 08-02-2007
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Here's another quick update. More suspension added
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Old 08-02-2007
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awesome, it looks great. very nice details, why is the diffusor only 2D? make it thicker

I'm a Prefectionist
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Old 08-02-2007
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looks realy ood..nice job so far...want to se more..

sorry my bad english



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Old 08-03-2007
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Quote:
why is the diffusor only 2D? make it thicker
I forgot to change the shell properties so it remained flat :roll: I will make it thicker before the next WIP renders
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Old 08-03-2007
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Lookin' very good so far. Keep it goin'!
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Old 08-03-2007
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Great work man. Keep it up.
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Old 08-03-2007
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Some inredible work. It seems more like its a game model to me which isnt a bad thing btw. I like it that way, its realistic yet could serve a purpose. Tell me what are your ideas on the poly count for this car when its done? 100k area?

~click to view my gallery~

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Old 08-03-2007
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Thanks for all your nice comments.

Quote:
Some inredible work. It seems more like its a game model to me which isnt a bad thing btw. I like it that way, its realistic yet could serve a purpose. Tell me what are your ideas on the poly count for this car when its done? 100k area?
looks like i can't hide from my past. I have previously worked on some commercial game & simulator models. So i have been building this the same way i would produce one of those models just with a higher poly count and higher details.

as it is in the last render its 59K
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Old 08-06-2007
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amazing @_@
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