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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 08-20-2007
GermanStorm GermanStorm is offline
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[WIP] GT40 le mans edition 1969

Well, I think at first i have to present me.

I'm 16 years old, and I'm living in Germany.
Sorry for (maybe?) the many faults, but my englisch is only "school englisch"

I've discover Blender one month ago, and started to model any small objekts lika a glas r pencils. After a week it was boring and I jumped into the cold water.
I've modelled a Gallardo, it was a test, how car modelling works.

now i present my really first Projekt, a Ford GT40, le mans 1969.

at the moment I'm modelling the airbox behind the door, tommorrow i will finish the front and back bumpers.

subsurf isnt activated
Attached Thumbnails
wip-gt40-le-mans-edition-1969-gt40seite.jpg  wip-gt40-le-mans-edition-1969-gt40schraeg2.jpg  
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Old 08-20-2007
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Catlin Catlin is online now
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Looks like an ok start,Nice to meet you and hope you enjoy your stay here at SMCars!!

Is it possible for you to show some wireframe and clay renders,or just change the bodycolour so we can see the car a little bit better!


[17:00] Nikman: you got dubs insted of braincells

*Japanese Car Project*
*My DeviantArt Page Y0*

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Old 08-20-2007
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alanguer alanguer is offline
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Good start!

You're really young, so you have all the time you need to learn to model.

Nice choice for the car. Why exactly the 1969 version? What livery you'll apply to it?

Alan


Alan Guerzoni: 3d car modeler & GranTurismo photographer

Visit my website

My wip: 1970 Ferrari 512s "coda lunga" (longtail)



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Old 08-21-2007
GermanStorm GermanStorm is offline
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Why the 1969 Version? its a long story.

Before I started the project, i thought a long time which car I will modell.

I'm a fan of racingsport, and I like the look of the le mans cars (mazda 787B, Bentley speed 8 GT etc.). So i started a little Brainstorming.
At the end i had to take a decision between the Audi R10, Ferrari Modena, and the Ford GT40.

The R10, yeah, i dont know, but i thought its a bit too difficult.

Ferrari sounds good, but Ferraris are everywhere, like Lamborghinis, they are a bit normal.

At the end i choose the GT. In 1969 was the last big performance of the car, with the fourth win in le mans (1966-1969) - after the car dissappeared in a hole, till the release in 2002.

I've four testrendings, with the intern blender-render. The front bumper and the component behind the door arent complete, the rest is ready.
Attached Thumbnails
wip-gt40-le-mans-edition-1969-testrendfrontandback.jpg  wip-gt40-le-mans-edition-1969-testrendfront.jpg  wip-gt40-le-mans-edition-1969-testrendback.jpg  wip-gt40-le-mans-edition-1969-testrendside.jpg  
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Old 08-23-2007
GermanStorm GermanStorm is offline
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I think its time for a little update

the body is nearly complete, there are only few dents which i have to plane.
Attached Thumbnails
wip-gt40-le-mans-edition-1969-rendtestalphacar3front.jpg  wip-gt40-le-mans-edition-1969-rendtestalphacar3back.jpg  
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Old 09-02-2007
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getting there. some edges need a bit of chamfering (like the naca intakes on the bonnet) or whatever it is called in blender. nice choice of car too. instead of doing the bloated re-release of this racing legend. i want the gulf color scheme, if i may be so bold as to 'demand" this here hehe.

the a-pillars look a bit edgy / twisted i think and the roof appears to be somewhat flat-ish, but you'll get that ironed out. i like it

sky / surprise! productions

Sitting there watching that powder-blue and orange 917 barreling down the Mulsanne and getting squirrelly
under braking was the exact moment when I stopped thinking Corvettes were the coolest cars on earth.
- Don Holloway
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Old 09-02-2007
GermanStorm GermanStorm is offline
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this was my first try, but i think i can do it better.

i've still a savestatus of the alphacar (two posts up) and i try it once more. i got problems with the verts, because i had to many edge loops, and the chasis was to highpoly, so there were many dents which i cant remove easy.
Attached Thumbnails
wip-gt40-le-mans-edition-1969-betatest.jpg  
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Old 09-02-2007
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looks like an ok start. did you check out the tutorial section whether there is something usefull for blender? afaik it's not the most popular program out there so it might be a bit hard finding tuts.

I'm a Prefectionist
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Old 09-02-2007
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tom120934 tom120934 is online now
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Welcome here.

That's true there's not so many Blender users here. I'm one, so feel free to ask whatever question you can think of.

About the black lines on your model, it's because you have a normal problems : some are inward, some outward the car. For each object of your model, enter Edit mode (TAB) and re orient normal outside (Ctrl + N) The lines will be gone.

Your mesh looks bumpy. That a very important point when learning : you have to get a mesh as clean as possible, in terms of number of vertices and of straightness of rows.

You can show here a wireframe to help us point out the area needing work. Screen copy will be fine, without subsurf.


Keep going !



Currently project : Lamborghini Murcielago LP640 Roadster
Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4)

See my work and my tutorials on www.thomasbaron.net
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Old 09-03-2007
GermanStorm GermanStorm is offline
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I've 3 screenshots.

one mesh of the first complete version, one mesh of the final car, and the car without subsurf.

i dont n´know, is there a chance to rescue the final edition? i found many bumps and its very highpoly. if theres a chance i will try it, if not, i start a new try with the alpha car (first pic).
Attached Thumbnails
wip-gt40-le-mans-edition-1969-alphamesh.jpg  wip-gt40-le-mans-edition-1969-betafinalmesh.jpg  wip-gt40-le-mans-edition-1969-finalwithoutsubsurf.jpg  
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