thanks for the comments
heres the other two skins, turned the GI up to high so they appear on the ground properly
i was going to show these at 1280x800, but the textures went all pixellated in certain areas after i saved them as jpegs, and i didnt notice till id closed max...just the textures got pixellated, not the geometry, and it looked fine in the 3dsMax frame buffer...very strange...
anyhow, some more interesting (and fixed) renders will be up next, then ill start modelling the front straight of Sepang (Malaysian GP circuit), since i found lots of nice pics and it has some cool architectural buildings around the place...ill probably make some more GT300 cars too (the rest of the vemacs, wrx, celica, mr2, 911, mosler etc. etc.)