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Work In Progress: Rendering and animation Show off your projects you are working on

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  #21 (permalink)  
Old 01-27-2008
lupus_argentumus lupus_argentumus is offline
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little bit updated
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  #22 (permalink)  
Old 01-27-2008
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jms_3d jms_3d is offline
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Very good work! I really like the attention to detail you have put into the model and your own little ideas and mods.
Will look good with some tread on the tires, they look like slick at the moment the only thing on the model that I’m not too sure on, and it’s the only thing! The rims, I don’t thijnk they fit the design properly. Just an opinion though
Keep up the great modelling

James
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  #23 (permalink)  
Old 01-28-2008
lupus_argentumus lupus_argentumus is offline
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up)) there will be another rims in the end
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  #24 (permalink)  
Old 01-28-2008
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I'm sooo not a fan of the wheels altogether mate. You either need full off-road mud-toy wheels on a H2, or massive rims with a few inches profile, and not half-n-half like here.

The rest of the car is fantastic. Not too sure about the headlights, but it's still a H2 Hummer, and that's what counts

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  #25 (permalink)  
Old 01-28-2008
lupus_argentumus lupus_argentumus is offline
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)))) TNX. ill think of wheels
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  #26 (permalink)  
Old 01-28-2008
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Of course i love it , it's an H2 !!! But i'm too not sure about the headlights , neither the rims , but you've already said you're gonna change that ,
i also feel like there something missing in the doors , i'm not sure what it is , but there is something wrong there .... the rest is very good , keep this up
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  #27 (permalink)  
Old 01-28-2008
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Yeah, it's missing the side indentations on the doors... oh, and the handles But hey, it's a WIP, and a damn awesome one at that

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Current Project: Pondering...
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  #28 (permalink)  
Old 01-30-2008
lupus_argentumus lupus_argentumus is offline
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need help!!!(((( render time is 13 hours how can i minimize that time??? also need good plastic mat and chrome or aluminium
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  #29 (permalink)  
Old 01-30-2008
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sweet hummer, and Woah! 13 hour render for that size , r u using vray? dome light?
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  #30 (permalink)  
Old 01-30-2008
lupus_argentumus lupus_argentumus is offline
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vRay - yes. Dome light - whts that?
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  #31 (permalink)  
Old 01-30-2008
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oh you are using standard vray light, right? what r the settings and samplers r u using? try dmc sampler and pure white color gi light, try lower rates
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  #32 (permalink)  
Old 01-30-2008
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looking great...

sorry my bad english



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  #33 (permalink)  
Old 01-30-2008
lupus_argentumus lupus_argentumus is offline
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in scene was 8 vraylights ian standard preset of vray... ill try now
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  #34 (permalink)  
Old 01-30-2008
lupus_argentumus lupus_argentumus is offline
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and another thing without this chrome it renders for 40 - 80 minutes/
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  #35 (permalink)  
Old 01-30-2008
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Vray-materials.de - Your ultimate V-Ray material resource for the materials heres a nice web for shaders
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  #36 (permalink)  
Old 01-30-2008
lupus_argentumus lupus_argentumus is offline
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tnx for link
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  #37 (permalink)  
Old 01-30-2008
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the mapping on the tire is really messing things up. you can see the spacing between repetitions and the sidewall looks bizzarre. other than that it's a nice render.

ibeam

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  #38 (permalink)  
Old 01-30-2008
lupus_argentumus lupus_argentumus is offline
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i saw it / but tnx)
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  #39 (permalink)  
Old 01-31-2008
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I think 8 vray lights are too much.
And the model is fine. Looks like a tank but for me wheels are too big. I prefer offroad style for such cars.
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  #40 (permalink)  
Old 02-06-2008
lupus_argentumus lupus_argentumus is offline
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another render...

whitch is better for finished work?
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