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| Work In Progress: Rendering and animation Show off your projects you are working on |
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i am wondering why you dont just model the side part of the car first instead of top part of it..anyway, nice looking audi there..looking forward on it..
![]() Finished project for Racer..Takahiro Imamura FC3S. and feel free to see my video on this car..TY http://youtube.com/watch?v=iJPQPhtgZvc |
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Where the surfaces meet each other it seems you are using smoothing groups but i think certain parts need that slightly rounded edge. So maybe instead of doing smoothing groups do edge loops. And the mesh in parts are looking a little bumpy. Other then that most of your surfaces are smooth and accurate. Post wire frames and i am you will find more helpful comments.
![]() Helicase: An enzyme that UNWINDS double-strand DNA into two single DNA strands. |
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Update
Started remodeling it; found an owner in the Uk that actually owns one and is willing to help out with photos with hard to get spots. Below are renders of wires and not shaded. Be nice; kind of a noob making cars
Last edited by benji2007 : 02-18-2008 at 05:18 PM. |
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Mikolc; thank you i'll address that as soon as figure out what to do with this small problem. Basically no matter how I arrange the polys it still looks like a complete mess. Any one have ideas?
Last edited by benji2007 : 02-19-2008 at 03:42 PM. |
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