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| Work In Progress: Rendering and animation Show off your projects you are working on |
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What about a free renderer like Pov, YafRay, Sunflow or Indigo ? I'm sure you'll be able to find Rhino-exporters for at least one renderer. The 4 I named ared the most famous, but there is plenty of others available on the internet.
Of course I guess it will require some low-level tweaking, like setting up your shader into a text file, but who cares ? As long as it allows you to enhance your renders, of course. ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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I've read once it's possible to export Rhino model as OBJ to get it into Blender. Once into Blender, you can use the full power of YafRay with a GUI.
YafRay is a powerful renderer, this is the one I used for almost every render I posted here (except some for the WZA SuperSeven project) I really hope you'll be able to find a way to improve renders. ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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I know how Blender's user interface seems difficult at first. Of course it's up to you to decide what to do and how to do it.
But my really advice would be to use Blender as a simple front-end to a free renderer (YafRay for example) so you'll don't have 3D modeling to do in it, only defining shaders and lights and setting up render. And start rendering, of course ![]() If you want to look further in this way, feel free to ask any Blender-specific question. ![]() ![]() Currently project : Lamborghini Murcielago LP640 Roadster Previous : Marcos 1800 GT (60's winner), Ariel Atom II (LightIsRight winner), SuperSeven (WZA #4) See my work and my tutorials on www.thomasbaron.net |
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