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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Exactly what ET said.. I noticed on your rear fender the lines dont match up and on the door you have some wierd structure. On a design note.. I think you might want to add something to the hood.. a line or intake ( nothing ricy of course) but just something to give it some eyecandy, right now you made this car a lot wider so the hood area is a lot wider when you count the fenders.. so its a big bare area.
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flat bonnets are dandy.. only thing you could add to the bonnet without breaking the car is a simple air outlet or a naca duct or two to the turbo(s ).. ![]() ![]() remember kids, if you're JDM, your str33t kr3dz go through the roof! bright JDM paint, JDM carbon fiber parts, hood-rise kits, JDM stickers, and JDM black-face wheels all add points! make sure you always remind everyone how JDM you and your car are too. chicks dig it. and dont forget to drift! because you know... drift is JDM tyte, y0! and you know JDM is a way of life and stuff.. atleast until the next fad comes along.. JDM 4 lyfe, y0! |
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Thanks for the help everyone and I did model a different hood to begin with. I used the toms castrol supra blueprints and made the hood as close to it as I could. I just like the plain hood best so i did most of my renders with it. Here are a couple of pics of the vented hood:
I have tried to get the reflection that starts after the door to match up but I have the polys going at too extreme of an angle that it will not match up unless I move the vertices back to align with the door edge, and that makes it hard to keep it widebody. I have decided to just start new with stock supra blueprints and I have done the hood to begin with and was hoping you all could coach me through it. This will be my fourth time trying to get this car decent and smooth. Here are some pictures of what I have so far: Ok, if the hood is good enough, where would be best to start doing next? In the past I have just cloned all of the front edges forward and started shaping the headlight lens and front bumper, but I cant remember exactly how I did it but I know I had a time just getting the headlight lens started right. I have a printscreen of the top view and could you tell me how to aproach the headlight lens the best way. Thanks again for your help. Here is the pic of the top view: |
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Thanks Redstar, I got that sorted and I appreciate the help. Now how would be the best way to start dragging the front edges forward to start the headlight lens and bumper? I mean, would it be best to drag all of the front edges of the hood in the y direction then scale all of vertices in y direction to have them all equal?
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