![]() |
![]() |
![]() |
|
![]() |
|
|||||||
| Work In Progress: Rendering and animation Show off your projects you are working on |
| |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|||
|
I almost don't want to post this because some of the work here is so amazing! I want to say thanks for the blueprints though so here's a smartcar for two.
Done with studio max and mental ray. It's not finished but it's taken about a week thus far. I usually do organic modelling so this is my first car. Fun parts were cutting out the headlights with booleans and the tires as well. I used a shellac for the car paint with hdri reflections. I'll post wire if someone wants it and more pics until it's complete. |
|
|||
|
Overall, good work. Nice rims, though the material looks funny.
I would like to see some wireframes please. ![]() |
|
|||
|
i spent a lot of time making it look funny! hehe
here's the reference, I started off with more of an ordinary chrome but I had to crank down the reflections and the specular and add in noise to the diffuse to get that. it's got a raytrace refl of a beach on it but it's turned down most of the way. Hopefully I got the nice green spec highlights. I like your saleen. |
|
|||
|
here are the unsmoothed wireframes. the headlights were a really challenging shape to make perfectly rounded and contoured. I used a boolean to cut out the hole, that's why the meshsmooth is collapsed on the front of the car, and then I went in and repaired the mesh afterward as much as possible. Then I conformed a plane to the surface for the glass.
Any tips? |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
All times are GMT -5. The time now is 10:12 PM. |