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| Work In Progress: Rendering and animation Show off your projects you are working on |
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289 Cobra
Hello all. I've been lurking around here for a few weeks and finally got around to putting one of the fabulous prints I found here to some use.
It's a 289 Cobra, and the plan is to eventually put it into a mod me and a few others are working on for F1 Challenge. Not counting wheels, poly count is just over 6k. Program used was Zmodeler 1.07b. Comments and criticisms welcome. :wink: |
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289 Cobra
Normals look fine, but from what I can tell the front fender could use a tad bit of smoothing.
Otherwise, poly-layout looks spot-on and you've done a really good job of curving with that tiny poly-count. ![]() BTW, welcome to the forums. ![]() ![]() Scott:Okay, Houston. As I stand out here in the wonders of the unknown at Hadley, I sort of realize there's a fundamental truth to our nature. Man must explore. |
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289 Cobra
Bit of an update....about done with the mapping on it. Only parts that still need mapping are the steering wheel, wheels, and the dash.
I also forgot to make the rear view mirror, so that needs to be done as well. I should add that this is only the second time I've made a skin for the interior of a car, and while I admit it looks like crap ( ) it is leaps and bounds of the last one I did.Hopefully I can show off some in game pics of this puppy soon. ![]() |
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289 Cobra
Very nice model!!!!!
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