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Work In Progress: Rendering and animation Show off your projects you are working on

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  #41 (permalink)  
Old 08-21-2004
Mikail Mikail is offline
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Nissan 350Z

realy stunning modelling hock:

Can't wait to see a material-render
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  #42 (permalink)  
Old 08-21-2004
tommy9286 tommy9286 is offline
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Nissan 350Z

I cant believe this. SOOOOOOO much detail is very rarely seen in interior. Amazing work. the render looks cool. I expect this to look very real with materials, becosue from what I can see your renders will be nothing short of incredible.
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  #43 (permalink)  
Old 08-21-2004
keij3d keij3d is offline
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Nissan 350Z

One thing; the Z on the door looks kind of skinny and long? i think thats right. I have added a picture. I hope you can see what i mean. Other than that your interior is damn amamzing. I havent ever seen such a detailed interior. Ckeri is the only other person i have seen come close. Hopefully i can follow in your footsteps. You may have already posted this but which prog. do you use to model? Interior+exterior if different.

[edit] i found one more thing after looking at some more ref. pics. The Handbrake in your model looks really skinny. If you are modeling this car based on accuracy the handbrake seems to be wider on the "¿?shaft¿?"
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nissan-350z-zdoorstep.jpg  nissan-350z-console.jpg  

if you play your shots right, life can be like a video game
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  #44 (permalink)  
Old 08-22-2004
PiR PiR is offline
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Nissan 350Z

thx for the kind words it motivates me to go further (even if they're a bit exaggerated )

thx for the pics keij3d, you're right about the handbrake, it looks weird right now, and I've already noticed and fixed the Z
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  #45 (permalink)  
Old 08-22-2004
keij3d keij3d is offline
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Nissan 350Z

anytime :wink: cant wait to see some renders

if you play your shots right, life can be like a video game
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  #46 (permalink)  
Old 08-22-2004
PiR PiR is offline
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Nissan 350Z

oops I forgot to answer your question keij3d, I use 3dsmax6+brazil

here's the fixed Z btw
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nissan-350z-z-126.jpg  nissan-350z-z-125.jpg  
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  #47 (permalink)  
Old 08-22-2004
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ZWW ZWW is offline
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Nissan 350Z

Nice job!! The interior is awsome! Very detailed, I like that. I'd like to see some more color renders.
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  #48 (permalink)  
Old 08-24-2004
PiR PiR is offline
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Nissan 350Z

Quote:
Originally Posted by ZWW
I'd like to see some more color renders.
That's not going to happen until I'm finished with the modeling (which should be soon anyway )

here's an update on the seats
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nissan-350z-z-130.jpg  nissan-350z-z-131.jpg  
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  #49 (permalink)  
Old 08-24-2004
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Nissan 350Z

Amazing detail 8o
Hurry up, we wan't to see it with materials!! :mrgreen: [size=7px](j/k)[/size]


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  #50 (permalink)  
Old 08-24-2004
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Nissan 350Z

Quote:
Originally Posted by NightEye
Amazing detail 8o
Hurry up, we wan't to see it with materials!! :mrgreen: [size=7px](j/k)[/size]
Me too!!!
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  #51 (permalink)  
Old 08-24-2004
keij3d keij3d is offline
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Nissan 350Z

Hello PiR im glad you added those buttons on the side of the seat i was waiting for them. Still waiting with anticipation, I think renders of this model will be my new background. :!:

if you play your shots right, life can be like a video game
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  #52 (permalink)  
Old 09-03-2004
PiR PiR is offline
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Nissan 350Z

hi there, sorry for the lack of update, I've been taking a little break

anyway, I did some work on the rear and remade the logo

you can't see it on this render but the lettering is actually modeled (and it was quite a pain in the *ss )
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nissan-350z-z-138.jpg  nissan-350z-z-142.jpg  
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  #53 (permalink)  
Old 09-03-2004
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SuB-ZeuZ SuB-ZeuZ is offline
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Nissan 350Z

Quote:
Originally Posted by PiR
you can't see it on this render but the lettering is actually modeled (and it was quite a pain in the *ss
Lol, it would be better just use a simple bump map, saves alot of work and polies :wink:

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  #54 (permalink)  
Old 09-03-2004
PiR PiR is offline
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Nissan 350Z

Yeah I know I just don't like bump maps

And polycount ? you mean that number that's already around 2,500,000 triangles ? :lol:
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  #55 (permalink)  
Old 09-03-2004
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Nissan 350Z

Quote:
Originally Posted by PiR
(and it was quite a pain in the *ss )
You can say ass if you want, lol

Anyways, I agree with Subl a bumpmap would have been easier and more efficient
But well, doesn't make the rest of the car any less beautyful


If you can't stand the heat, don't walk into the fire...
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  #56 (permalink)  
Old 09-04-2004
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Nissan 350Z

whoa! hock: hock: another reason to trash my models :wink: detail is just insane


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  #57 (permalink)  
Old 09-11-2004
lonelypixel lonelypixel is offline
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Nissan 350Z

Whoa, I'm modeling a Z350, but yours rocks man. That detail is mind blowing. I'm just getting into this whole modeling thing.

Two simple questions. Are you only using poly-modeling.
How far can I get using Spline-cage modeling & surface tools?

Any input will be greatly appreciated.
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