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Work In Progress: Rendering and animation Show off your projects you are working on

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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

Started a 360
please tell me what you think


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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

Some things to look at

Btw, that tex, I can't save it as animated GIF for some reason, so is it okay to send you the PSD? :roll:
Or someone else who can make it a GIF..
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ferrari-360-spider-new-renders-pg-4-9-3-360-8.jpg  


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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

ok thanks nighteye
so three things you showed me
the rear/top curve: k fixed that
the intake: k fixed that
not sure what's wrong with the last circle :?

about the tex's:
no i just want the frames in whatever format, no animation
thanks :wink:

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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

Oh, okay, uhmm.. I'll PM them to you in a few minutes then, hope they're good enough... ops:

The circle.. Here's a pic
http://www.dr.bannert-pr.at/medien/images/03.05.01.jpg
http://www.wapers.com/vehicles/modena/modena31024.jpg


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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

o ok yeah i messed that up on purpose cause of normals problems ops:
dunno what i'll do about it
i'll see what i can do though

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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

This helps?
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ferrari-360-spider-new-renders-pg-4-9-3-naamloos.jpg  


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Old 07-26-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

wait did you detach the whole inside of the intake? cause that's what i was avoiding...

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Old 07-27-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

Yup.. I could also make extra polyrows, so I don't have to do normals there, but this way saves a lot of polies


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Old 07-27-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

o ok well i'll work on that thanks :wink:
the problem with detaching the whole thing is that the "edge" should sort of fade away as it nears the front wheel well...
anyways, an update:


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Old 07-27-2004
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Ferrari 360 Spider --[NEW RENDERS PG 4 @ 9/3]--

The spec on the black one looks a bit weird :?
But on the rest of them it looks great

About that 'fading', you can always merge the two outer points (points at the doorseem) I think I did that too, not sure :roll:


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