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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Skyline R34 GT-R for animation
I know that lots have people have made this car, and its not an orignal choice, but I like it.
I made it for an animation, where it starts out as stock, and gets bodykit, wheels etc. I am not too worried about accuracy, as it will always be moving in the animation. ![]() ![]() ![]() The done-up version is just made up, do you think I should keep it with the eyelids or not? I know the wheels on the blue one are not stock, but I just wanted some plain wheels on there. Still trying to find a design for the new wheels. |
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Skyline R34 GT-R for animation
Yes, me to. I'm completely clueless on animation, and would love to start learning it. Do you have any tutorials on it anywhere. Anyways your car looks cool.
![]() Finished work PRELUDE-http://xs6.xs.to/pics/04504/preluderredstudi.JPG PRELUDE TUNED - http://xs6.xs.to/pics/04504/tunerretouchg.JPG ACURA TSX - http://xs6.xs.to/pics/04504/ACURAtsx.jpg |
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Skyline R34 GT-R for animation
Shorty: I have made new wheels
![]() Well, I will actually make a whole story board, and set up the shots first, and work out the animation simply with primitive cars. I think I will have to keyframe all the wheels, because I want them to smoke sometimes, but mostly i will animate the car body going around, and have all the wheels, lights etc parented to it. Then later, I will do small adjustments like bodyroll, effects like smoke and things like that. |
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