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Porsche 997 / 3dsmax6 / high-poly
Just decided to try dome high-poly modelling for a change!
Here's 2 hours of work! The wire is kinda' sloppy because I'm box-modelling the car and I don't have any experience using this method, I'm only following some basic stuff from this tutorial: http://www.cgtalk.com/showthread.php...0&page=1&pp=15 Here are some pics! C&C is very welcome! ![]() ![]() U may be wondering where did I get 997 bueprints! Well... I don't have any! I use some 996 blueprints and tons of reference photos! ![]() The one and only! --Opty165@~2700Mhz@Xigmatek S1283--DFI LanParty Expert--2x1GB DDR500--Sapphire HD3870 stock--2x160GB Hitachi Deskstar SATA2 Raid0--LG DVD-RW--Corsair 520HX--Antec 900 moded--Dell Ultrasharp 2005FPW @1680x1050@60Hz--Wacom Intuos 2 A4 Tablet-- No more room for the rest of them... |
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