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| Work In Progress: Rendering and animation Show off your projects you are working on |
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Project Tibby
Nice tyre.
Right click on the caliper, and select properties. Make sure it renderable and visible to camera. It should be by default, but you didnt say how you modeled it (splines or poly). Thats all I can think of at the moment. ![]() Humpty Dumpty was pushed!!! |
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Project Tibby
For all your Max tutorials try
www.danielbuck.net to create mirror images click the 'mirror selected object' button on the main tool bar (right of center) ![]() Humpty Dumpty was pushed!!! |
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Project Tibby
Not bad, but does the tread pattern go the wrong way, for the position of the calliper anyway.
If the calliper is at the back of the wheel, the tire should go the opposite way, I think IMO. Damn good rim and tire, none the less!! ![]() Humpty Dumpty was pushed!!! |
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Tibby
I recently I design my car and have plans on building it once the finances come in.
My baby is Aa 2003 Hyundai Tiburon V6. If you go to www.onlineshowoff.com and look under my dmanero you see the specs and planes for my ride. The design was done in Adobe Illustrator |
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Project Tibby
I was looking at the cars in the car park at work and found nearly all of the had the brake calliper at the back of the rotor, but the Toyota and the Nissan had the front callipers at the front of the rotor. Not sure where it is on the Hyundai.
500 horses, with front wheel drive? you're nuts hock: (lol)![]() Humpty Dumpty was pushed!!! |
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Project Tibby
Nice design, if your into Hyundai's I suggest one of my fav sites, www.Hyundaiperformance.com
I have a design I wanna do for my elantra that I did in PS but im not goona post it, which I am modding in real life also with an engine swap, 4g63t out of an eclipse. Anyway, good luck with the model |
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